mirror of
https://github.com/google/flatbuffers.git
synced 2025-04-08 09:12:14 +08:00
[TS] Add Build TS to CI jobs (#6524)
* Add Build TS to CI jobs * Add npm compile step * Fix syntax * Add required code gen for TS * Exit on failure * Make TS code gen identical to test run * Remove duplicate TS code gen artifacts * Remove bad gitignore * Forgot parts of generate_code and make sure same settings for test run * Don't forget about the bat * Try and fix flatc args * Another attempt to fix args * Fix typo * Commit up to date code gen * Another attempt to fix sh/bat * Move -o param to after -I * Commit missing code gen file * Fix grpc code gen and test * Another grpc code gen fix * Rework to not use ts folder * Fix env vars in bat and make less churn * Move TS code gen to dedicated folder * Fix transpilation output folder and module paths * Fixes to code gen * Include generated js * Moved ts code gen * Remove test ts code gen folder
This commit is contained in:
parent
4d2364f342
commit
408e4db4af
11
.github/workflows/build.yml
vendored
11
.github/workflows/build.yml
vendored
@ -228,3 +228,14 @@ jobs:
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- name: test
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working-directory: tests/FlatBuffers.Test.Swift
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run: sh SwiftTest.sh
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build-ts:
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name: Build TS
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v1
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- name: compile
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run: npm run compile
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- name: test
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working-directory: tests
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run: sh TypeScriptTest.sh
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4
.gitignore
vendored
4
.gitignore
vendored
@ -70,10 +70,7 @@ tests/monsterdata_go_wire.mon
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tests/monsterdata_javascript_wire.mon
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tests/monsterdata_lobster_wire.mon
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tests/monsterdata_rust_wire.mon
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tests/unicode_test.mon
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tests/ts/
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tests/php/
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tests/js/
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CMakeLists.txt.user
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CMakeScripts/**
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CTestTestfile.cmake
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@ -143,5 +140,4 @@ yarn-error.log
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**/dist
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**/vendor
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**/go.sum
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/tests/**/*.js
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flatbuffers.pc
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0
grpc/examples/generate.sh
Normal file → Executable file
0
grpc/examples/generate.sh
Normal file → Executable file
@ -1,5 +1,5 @@
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// Generated GRPC code for FlatBuffers TS *** DO NOT EDIT ***
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import { flatbuffers } from 'flatbuffers';
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import * as flatbuffers from 'flatbuffers';
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import { HelloReply as models_HelloReply } from './models/hello-reply';
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import { HelloRequest as models_HelloRequest } from './models/hello-request';
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@ -1,5 +1,5 @@
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// Generated GRPC code for FlatBuffers TS *** DO NOT EDIT ***
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import { flatbuffers } from 'flatbuffers';
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import * as flatbuffers from 'flatbuffers';
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import { HelloReply as models_HelloReply } from './models/hello-reply';
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import { HelloRequest as models_HelloRequest } from './models/hello-request';
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@ -71,7 +71,7 @@ void GenerateImports(const grpc_generator::Service *service,
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auto vars = *dictonary;
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printer->Print(
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"// Generated GRPC code for FlatBuffers TS *** DO NOT EDIT ***\n");
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printer->Print("import { flatbuffers } from 'flatbuffers';\n");
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printer->Print("import * as flatbuffers from 'flatbuffers';\n");
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std::set<grpc::string> generated_imports;
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@ -3,12 +3,12 @@ import assert from 'assert'
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import fs from 'fs'
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import * as flatbuffers from 'flatbuffers'
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import { Monster, MonsterT } from './ts/my-game/example/monster'
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import { Test } from './ts/my-game/example/test'
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import { Stat } from './ts/my-game/example/stat'
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import { Vec3 } from './ts/my-game/example/vec3'
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import { Color } from './ts/my-game/example/color';
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import { Any } from './ts/my-game/example/any';
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import { Monster, MonsterT } from './my-game/example/monster'
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import { Test } from './my-game/example/test'
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import { Stat } from './my-game/example/stat'
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import { Vec3 } from './my-game/example/vec3'
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import { Color } from './my-game/example/color';
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import { Any } from './my-game/example/any';
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function main() {
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@ -1,10 +1,10 @@
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import assert from 'assert'
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import * as flatbuffers from 'flatbuffers'
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import { Character } from './ts/character'
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import { BookReader, BookReaderT } from './ts/book-reader'
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import { Attacker, AttackerT } from './ts/attacker'
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import { Movie, MovieT } from './ts/movie'
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import { Character } from './union_vector/character'
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import { BookReader, BookReaderT } from './union_vector/book-reader'
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import { Attacker, AttackerT } from './union_vector/attacker'
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import { Movie, MovieT } from './union_vector/movie'
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var charTypes = [
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Character.Belle,
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@ -1,7 +1,7 @@
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npm install
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../flatc.exe --ts --gen-name-strings --gen-mutable --gen-object-api -o ts -I include_test monster_test.fbs
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../flatc.exe --ts --gen-name-strings --gen-mutable --gen-object-api -I include_test monster_test.fbs
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../flatc.exe --gen-object-api -b -I include_test monster_test.fbs unicode_test.json
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../flatc.exe --ts --gen-name-strings --gen-object-api -o ts union_vector/union_vector.fbs
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../flatc.exe --ts --gen-name-strings --gen-mutable --gen-object-api -o union_vector union_vector/union_vector.fbs
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tsc
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node -r esm JavaScriptTest
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node -r esm JavaScriptUnionVectorTest
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@ -14,15 +14,17 @@
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# See the License for the specific language governing permissions and
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# limitations under the License.
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pushd "$(dirname $0)" >/dev/null
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set -e
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# clean node_modules to make sure we depend on latest local flatbuffers at ../
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rm -rf node_modules
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npm install
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../flatc --ts --gen-name-strings --gen-mutable --gen-object-api -o ts -I include_test monster_test.fbs
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if [ -x ../flatc ]; then
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../flatc --ts --gen-name-strings --gen-mutable --gen-object-api -I include_test monster_test.fbs
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../flatc --gen-object-api -b -I include_test monster_test.fbs unicode_test.json
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../flatc --ts --gen-name-strings --gen-object-api -o ts union_vector/union_vector.fbs
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../flatc --ts --gen-name-strings --gen-mutable --gen-object-api -o union_vector union_vector/union_vector.fbs
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fi
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tsc
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node -r esm JavaScriptTest
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node -r esm JavaScriptUnionVectorTest
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@ -29,7 +29,7 @@ if NOT "%commandline%"=="%commandline:--cpp-std c++0x=%" (
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set TEST_CPP_FLAGS=--gen-compare --cpp-ptr-type flatbuffers::unique_ptr %TEST_CPP_FLAGS%
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set TEST_CS_FLAGS=--cs-gen-json-serializer
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set TEST_JS_TS_FLAGS=--gen-name-strings
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set TEST_TS_FLAGS=--gen-name-strings
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set TEST_BASE_FLAGS=--reflect-names --gen-mutable --gen-object-api
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set TEST_RUST_FLAGS=%TEST_BASE_FLAGS% --gen-name-strings
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set TEST_NOINCL_FLAGS=%TEST_BASE_FLAGS% --no-includes
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@ -41,13 +41,16 @@ set TEST_NOINCL_FLAGS=%TEST_BASE_FLAGS% --no-includes
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..\%buildtype%\flatc.exe --python %TEST_BASE_FLAGS% -I include_test monster_test.fbs monsterdata_test.json || goto FAIL
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..\%buildtype%\flatc.exe --binary --cpp --java --csharp --dart --go --lobster --lua --ts --php --python ^
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%TEST_NOINCL_FLAGS% %TEST_CPP_FLAGS% %TEST_CS_FLAGS% %TEST_JS_TS_FLAGS% -o namespace_test namespace_test/namespace_test1.fbs namespace_test/namespace_test2.fbs || goto FAIL
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%TEST_NOINCL_FLAGS% %TEST_CPP_FLAGS% %TEST_CS_FLAGS% %TEST_TS_FLAGS% -o namespace_test namespace_test/namespace_test1.fbs namespace_test/namespace_test2.fbs || goto FAIL
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@rem For Rust we currently generate two independent schemas, with namespace_test2
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@rem duplicating the types in namespace_test1
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..\%buildtype%\flatc.exe --rust --gen-all %TEST_RUST_FLAGS% -o namespace_test namespace_test/namespace_test1.fbs namespace_test/namespace_test2.fbs || goto FAIL
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..\%buildtype%\flatc.exe --cpp --java --csharp --ts --php %TEST_BASE_FLAGS% %TEST_CPP_FLAGS% %TEST_CS_FLAGS% %TEST_JS_TS_FLAGS% -o union_vector ./union_vector/union_vector.fbs || goto FAIL
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..\%buildtype%\flatc.exe --cpp --java --csharp --ts --php %TEST_BASE_FLAGS% %TEST_CPP_FLAGS% %TEST_CS_FLAGS% %TEST_TS_FLAGS% -o union_vector ./union_vector/union_vector.fbs || goto FAIL
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..\%buildtype%\flatc.exe --ts --gen-name-strings --gen-mutable %TEST_BASE_FLAGS% %TEST_TS_FLAGS% -I include_test monster_test.fbs
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..\%buildtype%\flatc.exe %TEST_BASE_FLAGS% %TEST_TS_FLAGS% -b -I include_test monster_test.fbs unicode_test.json
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..\%buildtype%\flatc.exe --ts --gen-name-strings %TEST_BASE_FLAGS% %TEST_TS_FLAGS% -o union_vector union_vector/union_vector.fbs
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..\%buildtype%\flatc.exe --rust -I include_test -o include_test include_test/include_test1.fbs || goto FAIL
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..\%buildtype%\flatc.exe --rust -I include_test -o include_test/sub include_test/sub/include_test2.fbs || goto FAIL
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..\%buildtype%\flatc.exe -b --schema --bfbs-comments --bfbs-builtins -I include_test monster_test.fbs || goto FAIL
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@ -26,7 +26,7 @@ fi
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TEST_CPP_FLAGS="--gen-compare --cpp-ptr-type flatbuffers::unique_ptr $TEST_CPP_FLAGS"
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TEST_CS_FLAGS="--cs-gen-json-serializer"
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TEST_JS_TS_FLAGS="--gen-name-strings"
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TEST_TS_FLAGS="--gen-name-strings"
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TEST_BASE_FLAGS="--reflect-names --gen-mutable --gen-object-api"
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TEST_RUST_FLAGS="$TEST_BASE_FLAGS --gen-name-strings"
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TEST_NOINCL_FLAGS="$TEST_BASE_FLAGS --no-includes"
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@ -38,13 +38,16 @@ $TEST_NOINCL_FLAGS $TEST_CPP_FLAGS $TEST_CS_FLAGS -I include_test monster_test.f
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../flatc --python $TEST_BASE_FLAGS -I include_test monster_test.fbs monsterdata_test.json
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../flatc --cpp --java --kotlin --csharp --dart --go --binary --lobster --lua --ts --php --python \
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$TEST_NOINCL_FLAGS $TEST_CPP_FLAGS $TEST_CS_FLAGS $TEST_JS_TS_FLAGS -o namespace_test namespace_test/namespace_test1.fbs namespace_test/namespace_test2.fbs
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$TEST_NOINCL_FLAGS $TEST_CPP_FLAGS $TEST_CS_FLAGS $TEST_TS_FLAGS -o namespace_test namespace_test/namespace_test1.fbs namespace_test/namespace_test2.fbs
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# For Rust we currently generate two independent schemas, with namespace_test2
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# duplicating the types in namespace_test1
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../flatc --rust --gen-all $TEST_RUST_FLAGS -o namespace_test namespace_test/namespace_test1.fbs namespace_test/namespace_test2.fbs
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../flatc --cpp --java --kotlin --csharp --ts --php $TEST_BASE_FLAGS $TEST_CPP_FLAGS $TEST_CS_FLAGS $TEST_JS_TS_FLAGS -o union_vector ./union_vector/union_vector.fbs
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../flatc --cpp --java --kotlin --csharp --ts --php $TEST_BASE_FLAGS $TEST_CPP_FLAGS $TEST_CS_FLAGS $TEST_TS_FLAGS -o union_vector ./union_vector/union_vector.fbs
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../flatc --ts --gen-name-strings --gen-mutable $TEST_BASE_FLAGS $TEST_TS_FLAGS -I include_test monster_test.fbs
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../flatc $TEST_BASE_FLAGS $TEST_TS_FLAGS -b -I include_test monster_test.fbs unicode_test.json
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../flatc --ts --gen-name-strings $TEST_BASE_FLAGS $TEST_TS_FLAGS -o union_vector union_vector/union_vector.fbs
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../flatc --rust -I include_test -o include_test include_test/include_test1.fbs
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../flatc --rust -I include_test -o include_test/sub include_test/sub/include_test2.fbs
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../flatc -b --schema --bfbs-comments --bfbs-builtins -I include_test monster_test.fbs
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|
File diff suppressed because it is too large
Load Diff
93
tests/monster_test_grpc.d.ts
vendored
93
tests/monster_test_grpc.d.ts
vendored
@ -1,93 +0,0 @@
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// Generated GRPC code for FlatBuffers TS *** DO NOT EDIT ***
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import { flatbuffers } from 'flatbuffers';
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import { Stat as MyGame_Example_Stat } from './my-game/example/stat';
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import { Monster as MyGame_Example_Monster } from './my-game/example/monster';
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import * as grpc from 'grpc';
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interface IMonsterStorageService extends grpc.ServiceDefinition<grpc.UntypedServiceImplementation> {
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Store: IMonsterStorageService_IStore;
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Retrieve: IMonsterStorageService_IRetrieve;
|
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GetMaxHitPoint: IMonsterStorageService_IGetMaxHitPoint;
|
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GetMinMaxHitPoints: IMonsterStorageService_IGetMinMaxHitPoints;
|
||||
}
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interface IMonsterStorageService_IStore extends grpc.MethodDefinition<MyGame_Example_Monster, MyGame_Example_Stat> {
|
||||
path: string; // /MyGame.Example.MonsterStorage/Store
|
||||
requestStream: boolean; // false
|
||||
responseStream: boolean; // false
|
||||
requestSerialize: grpc.serialize<MyGame_Example_Monster>;
|
||||
requestDeserialize: grpc.deserialize<MyGame_Example_Monster>;
|
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responseSerialize: grpc.serialize<MyGame_Example_Stat>;
|
||||
responseDeserialize: grpc.deserialize<MyGame_Example_Stat>;
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}
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|
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interface IMonsterStorageService_IRetrieve extends grpc.MethodDefinition<MyGame_Example_Stat, MyGame_Example_Monster> {
|
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path: string; // /MyGame.Example.MonsterStorage/Retrieve
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requestStream: boolean; // false
|
||||
responseStream: boolean; // true
|
||||
requestSerialize: grpc.serialize<MyGame_Example_Stat>;
|
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requestDeserialize: grpc.deserialize<MyGame_Example_Stat>;
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responseSerialize: grpc.serialize<MyGame_Example_Monster>;
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responseDeserialize: grpc.deserialize<MyGame_Example_Monster>;
|
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}
|
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interface IMonsterStorageService_IGetMaxHitPoint extends grpc.MethodDefinition<MyGame_Example_Monster, MyGame_Example_Stat> {
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path: string; // /MyGame.Example.MonsterStorage/GetMaxHitPoint
|
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requestStream: boolean; // true
|
||||
responseStream: boolean; // false
|
||||
requestSerialize: grpc.serialize<MyGame_Example_Monster>;
|
||||
requestDeserialize: grpc.deserialize<MyGame_Example_Monster>;
|
||||
responseSerialize: grpc.serialize<MyGame_Example_Stat>;
|
||||
responseDeserialize: grpc.deserialize<MyGame_Example_Stat>;
|
||||
}
|
||||
|
||||
interface IMonsterStorageService_IGetMinMaxHitPoints extends grpc.MethodDefinition<MyGame_Example_Monster, MyGame_Example_Stat> {
|
||||
path: string; // /MyGame.Example.MonsterStorage/GetMinMaxHitPoints
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requestStream: boolean; // true
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||||
responseStream: boolean; // true
|
||||
requestSerialize: grpc.serialize<MyGame_Example_Monster>;
|
||||
requestDeserialize: grpc.deserialize<MyGame_Example_Monster>;
|
||||
responseSerialize: grpc.serialize<MyGame_Example_Stat>;
|
||||
responseDeserialize: grpc.deserialize<MyGame_Example_Stat>;
|
||||
}
|
||||
|
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|
||||
export const MonsterStorageService: IMonsterStorageService;
|
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|
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export interface IMonsterStorageServer {
|
||||
Store: grpc.handleUnaryCall<MyGame_Example_Monster, MyGame_Example_Stat>;
|
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Retrieve: grpc.handleServerStreamingCall<MyGame_Example_Stat, MyGame_Example_Monster>;
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GetMaxHitPoint: grpc.handleClientStreamingCall<MyGame_Example_Monster, MyGame_Example_Stat>;
|
||||
GetMinMaxHitPoints: grpc.handleBidiStreamingCall<MyGame_Example_Monster, MyGame_Example_Stat>;
|
||||
}
|
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|
||||
export interface IMonsterStorageClient {
|
||||
Store(request: MyGame_Example_Monster, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Stat) => void): grpc.ClientUnaryCall;
|
||||
Store(request: MyGame_Example_Monster, metadata: grpc.Metadata, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Stat) => void): grpc.ClientUnaryCall;
|
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Store(request: MyGame_Example_Monster, metadata: grpc.Metadata, options: Partial<grpc.CallOptions>, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Stat) => void): grpc.ClientUnaryCall;
|
||||
Retrieve(request: MyGame_Example_Stat, metadata: grpc.Metadata): grpc.ClientReadableStream<MyGame_Example_Monster>;
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Retrieve(request: MyGame_Example_Stat, options: Partial<grpc.CallOptions>): grpc.ClientReadableStream<MyGame_Example_Monster>;
|
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GetMaxHitPoint(callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
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GetMaxHitPoint(metadata: grpc.Metadata, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
|
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GetMaxHitPoint(options: Partial<grpc.CallOptions>, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
|
||||
GetMaxHitPoint(metadata: grpc.Metadata, options: Partial<grpc.CallOptions>, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
|
||||
GetMinMaxHitPoints(): grpc.ClientDuplexStream<MyGame_Example_Monster, MyGame_Example_Stat>;
|
||||
GetMinMaxHitPoints(options: Partial<grpc.CallOptions>): grpc.ClientDuplexStream<MyGame_Example_Monster, MyGame_Example_Stat>;
|
||||
GetMinMaxHitPoints(metadata: grpc.Metadata, options?: Partial<grpc.CallOptions>): grpc.ClientDuplexStream<MyGame_Example_Monster, MyGame_Example_Stat>;
|
||||
}
|
||||
|
||||
export class MonsterStorageClient extends grpc.Client implements IMonsterStorageClient {
|
||||
constructor(address: string, credentials: grpc.ChannelCredentials, options?: object); public Store(request: MyGame_Example_Monster, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Stat) => void): grpc.ClientUnaryCall;
|
||||
public Store(request: MyGame_Example_Monster, metadata: grpc.Metadata, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Stat) => void): grpc.ClientUnaryCall;
|
||||
public Store(request: MyGame_Example_Monster, metadata: grpc.Metadata, options: Partial<grpc.CallOptions>, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Stat) => void): grpc.ClientUnaryCall;
|
||||
public Retrieve(request: MyGame_Example_Stat, metadata: grpc.Metadata): grpc.ClientReadableStream<MyGame_Example_Monster>;
|
||||
public Retrieve(request: MyGame_Example_Stat, options: Partial<grpc.CallOptions>): grpc.ClientReadableStream<MyGame_Example_Monster>;
|
||||
public GetMaxHitPoint(callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
|
||||
public GetMaxHitPoint(metadata: grpc.Metadata, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
|
||||
public GetMaxHitPoint(options: Partial<grpc.CallOptions>, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
|
||||
public GetMaxHitPoint(metadata: grpc.Metadata, options: Partial<grpc.CallOptions>, callback: (error: grpc.ServiceError | null, response: MyGame_Example_Monster) => void): grpc.ClientWritableStream<MyGame_Example_Stat>;
|
||||
public GetMinMaxHitPoints(): grpc.ClientDuplexStream<MyGame_Example_Monster, MyGame_Example_Stat>;
|
||||
public GetMinMaxHitPoints(options: Partial<grpc.CallOptions>): grpc.ClientDuplexStream<MyGame_Example_Monster, MyGame_Example_Stat>;
|
||||
public GetMinMaxHitPoints(metadata: grpc.Metadata, options?: Partial<grpc.CallOptions>): grpc.ClientDuplexStream<MyGame_Example_Monster, MyGame_Example_Stat>;
|
||||
}
|
||||
|
54
tests/my-game/example/ability.js
Normal file
54
tests/my-game/example/ability.js
Normal file
@ -0,0 +1,54 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
export class Ability {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
id() {
|
||||
return this.bb.readUint32(this.bb_pos);
|
||||
}
|
||||
mutate_id(value) {
|
||||
this.bb.writeUint32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
distance() {
|
||||
return this.bb.readUint32(this.bb_pos + 4);
|
||||
}
|
||||
mutate_distance(value) {
|
||||
this.bb.writeUint32(this.bb_pos + 4, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Ability';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 8;
|
||||
}
|
||||
static createAbility(builder, id, distance) {
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(distance);
|
||||
builder.writeInt32(id);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new AbilityT(this.id(), this.distance());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.id = this.id();
|
||||
_o.distance = this.distance();
|
||||
}
|
||||
}
|
||||
export class AbilityT {
|
||||
constructor(id = 0, distance = 0) {
|
||||
this.id = id;
|
||||
this.distance = distance;
|
||||
}
|
||||
pack(builder) {
|
||||
return Ability.createAbility(builder, this.id, this.distance);
|
||||
}
|
||||
}
|
@ -31,6 +31,10 @@ mutate_distance(value:number):boolean {
|
||||
return true;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.Ability';
|
||||
}
|
||||
|
||||
static sizeOf():number {
|
||||
return 8;
|
||||
}
|
||||
|
27
tests/my-game/example/any-ambiguous-aliases.js
Normal file
27
tests/my-game/example/any-ambiguous-aliases.js
Normal file
@ -0,0 +1,27 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import { Monster } from '../../my-game/example/monster';
|
||||
export var AnyAmbiguousAliases;
|
||||
(function (AnyAmbiguousAliases) {
|
||||
AnyAmbiguousAliases[AnyAmbiguousAliases["NONE"] = 0] = "NONE";
|
||||
AnyAmbiguousAliases[AnyAmbiguousAliases["M1"] = 1] = "M1";
|
||||
AnyAmbiguousAliases[AnyAmbiguousAliases["M2"] = 2] = "M2";
|
||||
AnyAmbiguousAliases[AnyAmbiguousAliases["M3"] = 3] = "M3";
|
||||
})(AnyAmbiguousAliases || (AnyAmbiguousAliases = {}));
|
||||
export function unionToAnyAmbiguousAliases(type, accessor) {
|
||||
switch (AnyAmbiguousAliases[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'M1': return accessor(new Monster());
|
||||
case 'M2': return accessor(new Monster());
|
||||
case 'M3': return accessor(new Monster());
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
export function unionListToAnyAmbiguousAliases(type, accessor, index) {
|
||||
switch (AnyAmbiguousAliases[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'M1': return accessor(index, new Monster());
|
||||
case 'M2': return accessor(index, new Monster());
|
||||
case 'M3': return accessor(index, new Monster());
|
||||
default: return null;
|
||||
}
|
||||
}
|
29
tests/my-game/example/any-unique-aliases.js
Normal file
29
tests/my-game/example/any-unique-aliases.js
Normal file
@ -0,0 +1,29 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import { Monster as MyGameExample2Monster } from '../../my-game/example2/monster';
|
||||
import { Monster } from '../../my-game/example/monster';
|
||||
import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum';
|
||||
export var AnyUniqueAliases;
|
||||
(function (AnyUniqueAliases) {
|
||||
AnyUniqueAliases[AnyUniqueAliases["NONE"] = 0] = "NONE";
|
||||
AnyUniqueAliases[AnyUniqueAliases["M"] = 1] = "M";
|
||||
AnyUniqueAliases[AnyUniqueAliases["TS"] = 2] = "TS";
|
||||
AnyUniqueAliases[AnyUniqueAliases["M2"] = 3] = "M2";
|
||||
})(AnyUniqueAliases || (AnyUniqueAliases = {}));
|
||||
export function unionToAnyUniqueAliases(type, accessor) {
|
||||
switch (AnyUniqueAliases[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'M': return accessor(new Monster());
|
||||
case 'TS': return accessor(new TestSimpleTableWithEnum());
|
||||
case 'M2': return accessor(new MyGameExample2Monster());
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
export function unionListToAnyUniqueAliases(type, accessor, index) {
|
||||
switch (AnyUniqueAliases[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'M': return accessor(index, new Monster());
|
||||
case 'TS': return accessor(index, new TestSimpleTableWithEnum());
|
||||
case 'M2': return accessor(index, new MyGameExample2Monster());
|
||||
default: return null;
|
||||
}
|
||||
}
|
29
tests/my-game/example/any.js
Normal file
29
tests/my-game/example/any.js
Normal file
@ -0,0 +1,29 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import { Monster as MyGameExample2Monster } from '../../my-game/example2/monster';
|
||||
import { Monster } from '../../my-game/example/monster';
|
||||
import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum';
|
||||
export var Any;
|
||||
(function (Any) {
|
||||
Any[Any["NONE"] = 0] = "NONE";
|
||||
Any[Any["Monster"] = 1] = "Monster";
|
||||
Any[Any["TestSimpleTableWithEnum"] = 2] = "TestSimpleTableWithEnum";
|
||||
Any[Any["MyGame_Example2_Monster"] = 3] = "MyGame_Example2_Monster";
|
||||
})(Any || (Any = {}));
|
||||
export function unionToAny(type, accessor) {
|
||||
switch (Any[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'Monster': return accessor(new Monster());
|
||||
case 'TestSimpleTableWithEnum': return accessor(new TestSimpleTableWithEnum());
|
||||
case 'MyGame_Example2_Monster': return accessor(new MyGameExample2Monster());
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
export function unionListToAny(type, accessor, index) {
|
||||
switch (Any[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'Monster': return accessor(index, new Monster());
|
||||
case 'TestSimpleTableWithEnum': return accessor(index, new TestSimpleTableWithEnum());
|
||||
case 'MyGame_Example2_Monster': return accessor(index, new MyGameExample2Monster());
|
||||
default: return null;
|
||||
}
|
||||
}
|
17
tests/my-game/example/color.js
Normal file
17
tests/my-game/example/color.js
Normal file
@ -0,0 +1,17 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
/**
|
||||
* Composite components of Monster color.
|
||||
*/
|
||||
export var Color;
|
||||
(function (Color) {
|
||||
Color[Color["Red"] = 1] = "Red";
|
||||
/**
|
||||
* \brief color Green
|
||||
* Green is bit_flag with value (1u << 1)
|
||||
*/
|
||||
Color[Color["Green"] = 2] = "Green";
|
||||
/**
|
||||
* \brief color Blue (1u << 3)
|
||||
*/
|
||||
Color[Color["Blue"] = 8] = "Blue";
|
||||
})(Color || (Color = {}));
|
1079
tests/my-game/example/monster.js
Normal file
1079
tests/my-game/example/monster.js
Normal file
File diff suppressed because it is too large
Load Diff
@ -646,6 +646,10 @@ scalarKeySortedTablesLength():number {
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.Monster';
|
||||
}
|
||||
|
||||
static startMonster(builder:flatbuffers.Builder) {
|
||||
builder.startObject(51);
|
||||
}
|
||||
|
8
tests/my-game/example/race.js
Normal file
8
tests/my-game/example/race.js
Normal file
@ -0,0 +1,8 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
export var Race;
|
||||
(function (Race) {
|
||||
Race[Race["None"] = -1] = "None";
|
||||
Race[Race["Human"] = 0] = "Human";
|
||||
Race[Race["Dwarf"] = 1] = "Dwarf";
|
||||
Race[Race["Elf"] = 2] = "Elf";
|
||||
})(Race || (Race = {}));
|
70
tests/my-game/example/referrable.js
Normal file
70
tests/my-game/example/referrable.js
Normal file
@ -0,0 +1,70 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export class Referrable {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsReferrable(bb, obj) {
|
||||
return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsReferrable(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
id() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readUint64(this.bb_pos + offset) : this.bb.createLong(0, 0);
|
||||
}
|
||||
mutate_id(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Referrable';
|
||||
}
|
||||
static startReferrable(builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
static addId(builder, id) {
|
||||
builder.addFieldInt64(0, id, builder.createLong(0, 0));
|
||||
}
|
||||
static endReferrable(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createReferrable(builder, id) {
|
||||
Referrable.startReferrable(builder);
|
||||
Referrable.addId(builder, id);
|
||||
return Referrable.endReferrable(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return Referrable.getRootAsReferrable(new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new ReferrableT(this.id());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.id = this.id();
|
||||
}
|
||||
}
|
||||
export class ReferrableT {
|
||||
constructor(id = flatbuffers.createLong(0, 0)) {
|
||||
this.id = id;
|
||||
}
|
||||
pack(builder) {
|
||||
return Referrable.createReferrable(builder, this.id);
|
||||
}
|
||||
}
|
@ -38,6 +38,10 @@ mutate_id(value:flatbuffers.Long):boolean {
|
||||
return true;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.Referrable';
|
||||
}
|
||||
|
||||
static startReferrable(builder:flatbuffers.Builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
|
99
tests/my-game/example/stat.js
Normal file
99
tests/my-game/example/stat.js
Normal file
@ -0,0 +1,99 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export class Stat {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsStat(bb, obj) {
|
||||
return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsStat(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
id(optionalEncoding) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.__string(this.bb_pos + offset, optionalEncoding) : null;
|
||||
}
|
||||
val() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb.readInt64(this.bb_pos + offset) : this.bb.createLong(0, 0);
|
||||
}
|
||||
mutate_val(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeInt64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
count() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_count(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint16(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Stat';
|
||||
}
|
||||
static startStat(builder) {
|
||||
builder.startObject(3);
|
||||
}
|
||||
static addId(builder, idOffset) {
|
||||
builder.addFieldOffset(0, idOffset, 0);
|
||||
}
|
||||
static addVal(builder, val) {
|
||||
builder.addFieldInt64(1, val, builder.createLong(0, 0));
|
||||
}
|
||||
static addCount(builder, count) {
|
||||
builder.addFieldInt16(2, count, 0);
|
||||
}
|
||||
static endStat(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createStat(builder, idOffset, val, count) {
|
||||
Stat.startStat(builder);
|
||||
Stat.addId(builder, idOffset);
|
||||
Stat.addVal(builder, val);
|
||||
Stat.addCount(builder, count);
|
||||
return Stat.endStat(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return Stat.getRootAsStat(new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new StatT(this.id(), this.val(), this.count());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.id = this.id();
|
||||
_o.val = this.val();
|
||||
_o.count = this.count();
|
||||
}
|
||||
}
|
||||
export class StatT {
|
||||
constructor(id = null, val = flatbuffers.createLong(0, 0), count = 0) {
|
||||
this.id = id;
|
||||
this.val = val;
|
||||
this.count = count;
|
||||
}
|
||||
pack(builder) {
|
||||
const id = (this.id !== null ? builder.createString(this.id) : 0);
|
||||
return Stat.createStat(builder, id, this.val, this.count);
|
||||
}
|
||||
}
|
@ -61,6 +61,10 @@ mutate_count(value:number):boolean {
|
||||
return true;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.Stat';
|
||||
}
|
||||
|
||||
static startStat(builder:flatbuffers.Builder) {
|
||||
builder.startObject(3);
|
||||
}
|
||||
|
61
tests/my-game/example/struct-of-structs.js
Normal file
61
tests/my-game/example/struct-of-structs.js
Normal file
@ -0,0 +1,61 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import { Ability } from '../../my-game/example/ability';
|
||||
import { Test } from '../../my-game/example/test';
|
||||
export class StructOfStructs {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
a(obj) {
|
||||
return (obj || new Ability()).__init(this.bb_pos, this.bb);
|
||||
}
|
||||
b(obj) {
|
||||
return (obj || new Test()).__init(this.bb_pos + 8, this.bb);
|
||||
}
|
||||
c(obj) {
|
||||
return (obj || new Ability()).__init(this.bb_pos + 12, this.bb);
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.StructOfStructs';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 20;
|
||||
}
|
||||
static createStructOfStructs(builder, a_id, a_distance, b_a, b_b, c_id, c_distance) {
|
||||
builder.prep(4, 20);
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(c_distance);
|
||||
builder.writeInt32(c_id);
|
||||
builder.prep(2, 4);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(b_b);
|
||||
builder.writeInt16(b_a);
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(a_distance);
|
||||
builder.writeInt32(a_id);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new StructOfStructsT((this.a() !== null ? this.a().unpack() : null), (this.b() !== null ? this.b().unpack() : null), (this.c() !== null ? this.c().unpack() : null));
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.a = (this.a() !== null ? this.a().unpack() : null);
|
||||
_o.b = (this.b() !== null ? this.b().unpack() : null);
|
||||
_o.c = (this.c() !== null ? this.c().unpack() : null);
|
||||
}
|
||||
}
|
||||
export class StructOfStructsT {
|
||||
constructor(a = null, b = null, c = null) {
|
||||
this.a = a;
|
||||
this.b = b;
|
||||
this.c = c;
|
||||
}
|
||||
pack(builder) {
|
||||
return StructOfStructs.createStructOfStructs(builder, (this.a === null ? 0 : this.a.id), (this.a === null ? 0 : this.a.distance), (this.b === null ? 0 : this.b.a), (this.b === null ? 0 : this.b.b), (this.c === null ? 0 : this.c.id), (this.c === null ? 0 : this.c.distance));
|
||||
}
|
||||
}
|
@ -27,6 +27,10 @@ c(obj?:Ability):Ability|null {
|
||||
return (obj || new Ability()).__init(this.bb_pos + 12, this.bb!);
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.StructOfStructs';
|
||||
}
|
||||
|
||||
static sizeOf():number {
|
||||
return 20;
|
||||
}
|
||||
|
71
tests/my-game/example/test-simple-table-with-enum.js
Normal file
71
tests/my-game/example/test-simple-table-with-enum.js
Normal file
@ -0,0 +1,71 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
import { Color } from '../../my-game/example/color';
|
||||
export class TestSimpleTableWithEnum {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsTestSimpleTableWithEnum(bb, obj) {
|
||||
return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsTestSimpleTableWithEnum(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
color() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readUint8(this.bb_pos + offset) : Color.Green;
|
||||
}
|
||||
mutate_color(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.TestSimpleTableWithEnum';
|
||||
}
|
||||
static startTestSimpleTableWithEnum(builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
static addColor(builder, color) {
|
||||
builder.addFieldInt8(0, color, Color.Green);
|
||||
}
|
||||
static endTestSimpleTableWithEnum(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createTestSimpleTableWithEnum(builder, color) {
|
||||
TestSimpleTableWithEnum.startTestSimpleTableWithEnum(builder);
|
||||
TestSimpleTableWithEnum.addColor(builder, color);
|
||||
return TestSimpleTableWithEnum.endTestSimpleTableWithEnum(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return TestSimpleTableWithEnum.getRootAsTestSimpleTableWithEnum(new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new TestSimpleTableWithEnumT(this.color());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.color = this.color();
|
||||
}
|
||||
}
|
||||
export class TestSimpleTableWithEnumT {
|
||||
constructor(color = Color.Green) {
|
||||
this.color = color;
|
||||
}
|
||||
pack(builder) {
|
||||
return TestSimpleTableWithEnum.createTestSimpleTableWithEnum(builder, this.color);
|
||||
}
|
||||
}
|
@ -39,6 +39,10 @@ mutate_color(value:Color):boolean {
|
||||
return true;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.TestSimpleTableWithEnum';
|
||||
}
|
||||
|
||||
static startTestSimpleTableWithEnum(builder:flatbuffers.Builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
|
55
tests/my-game/example/test.js
Normal file
55
tests/my-game/example/test.js
Normal file
@ -0,0 +1,55 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
export class Test {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
a() {
|
||||
return this.bb.readInt16(this.bb_pos);
|
||||
}
|
||||
mutate_a(value) {
|
||||
this.bb.writeInt16(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
b() {
|
||||
return this.bb.readInt8(this.bb_pos + 2);
|
||||
}
|
||||
mutate_b(value) {
|
||||
this.bb.writeInt8(this.bb_pos + 2, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Test';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 4;
|
||||
}
|
||||
static createTest(builder, a, b) {
|
||||
builder.prep(2, 4);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(b);
|
||||
builder.writeInt16(a);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new TestT(this.a(), this.b());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.a = this.a();
|
||||
_o.b = this.b();
|
||||
}
|
||||
}
|
||||
export class TestT {
|
||||
constructor(a = 0, b = 0) {
|
||||
this.a = a;
|
||||
this.b = b;
|
||||
}
|
||||
pack(builder) {
|
||||
return Test.createTest(builder, this.a, this.b);
|
||||
}
|
||||
}
|
@ -31,6 +31,10 @@ mutate_b(value:number):boolean {
|
||||
return true;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.Test';
|
||||
}
|
||||
|
||||
static sizeOf():number {
|
||||
return 4;
|
||||
}
|
||||
|
290
tests/my-game/example/type-aliases.js
Normal file
290
tests/my-game/example/type-aliases.js
Normal file
@ -0,0 +1,290 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export class TypeAliases {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsTypeAliases(bb, obj) {
|
||||
return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsTypeAliases(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
i8() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readInt8(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_i8(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeInt8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
u8() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb.readUint8(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_u8(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
i16() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.readInt16(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_i16(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeInt16(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
u16() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_u16(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 10);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint16(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
i32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 12);
|
||||
return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_i32(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 12);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
u32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 14);
|
||||
return offset ? this.bb.readUint32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_u32(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 14);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
i64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 16);
|
||||
return offset ? this.bb.readInt64(this.bb_pos + offset) : this.bb.createLong(0, 0);
|
||||
}
|
||||
mutate_i64(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 16);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeInt64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
u64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 18);
|
||||
return offset ? this.bb.readUint64(this.bb_pos + offset) : this.bb.createLong(0, 0);
|
||||
}
|
||||
mutate_u64(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 18);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeUint64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
f32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 20);
|
||||
return offset ? this.bb.readFloat32(this.bb_pos + offset) : 0.0;
|
||||
}
|
||||
mutate_f32(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 20);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeFloat32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
f64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 22);
|
||||
return offset ? this.bb.readFloat64(this.bb_pos + offset) : 0.0;
|
||||
}
|
||||
mutate_f64(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 22);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeFloat64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
v8(index) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 24);
|
||||
return offset ? this.bb.readInt8(this.bb.__vector(this.bb_pos + offset) + index) : 0;
|
||||
}
|
||||
v8Length() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 24);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
v8Array() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 24);
|
||||
return offset ? new Int8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
|
||||
}
|
||||
vf64(index) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 26);
|
||||
return offset ? this.bb.readFloat64(this.bb.__vector(this.bb_pos + offset) + index * 8) : 0;
|
||||
}
|
||||
vf64Length() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 26);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
vf64Array() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 26);
|
||||
return offset ? new Float64Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.TypeAliases';
|
||||
}
|
||||
static startTypeAliases(builder) {
|
||||
builder.startObject(12);
|
||||
}
|
||||
static addI8(builder, i8) {
|
||||
builder.addFieldInt8(0, i8, 0);
|
||||
}
|
||||
static addU8(builder, u8) {
|
||||
builder.addFieldInt8(1, u8, 0);
|
||||
}
|
||||
static addI16(builder, i16) {
|
||||
builder.addFieldInt16(2, i16, 0);
|
||||
}
|
||||
static addU16(builder, u16) {
|
||||
builder.addFieldInt16(3, u16, 0);
|
||||
}
|
||||
static addI32(builder, i32) {
|
||||
builder.addFieldInt32(4, i32, 0);
|
||||
}
|
||||
static addU32(builder, u32) {
|
||||
builder.addFieldInt32(5, u32, 0);
|
||||
}
|
||||
static addI64(builder, i64) {
|
||||
builder.addFieldInt64(6, i64, builder.createLong(0, 0));
|
||||
}
|
||||
static addU64(builder, u64) {
|
||||
builder.addFieldInt64(7, u64, builder.createLong(0, 0));
|
||||
}
|
||||
static addF32(builder, f32) {
|
||||
builder.addFieldFloat32(8, f32, 0.0);
|
||||
}
|
||||
static addF64(builder, f64) {
|
||||
builder.addFieldFloat64(9, f64, 0.0);
|
||||
}
|
||||
static addV8(builder, v8Offset) {
|
||||
builder.addFieldOffset(10, v8Offset, 0);
|
||||
}
|
||||
static createV8Vector(builder, data) {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
static startV8Vector(builder, numElems) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
}
|
||||
static addVf64(builder, vf64Offset) {
|
||||
builder.addFieldOffset(11, vf64Offset, 0);
|
||||
}
|
||||
static createVf64Vector(builder, data) {
|
||||
builder.startVector(8, data.length, 8);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addFloat64(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
static startVf64Vector(builder, numElems) {
|
||||
builder.startVector(8, numElems, 8);
|
||||
}
|
||||
static endTypeAliases(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createTypeAliases(builder, i8, u8, i16, u16, i32, u32, i64, u64, f32, f64, v8Offset, vf64Offset) {
|
||||
TypeAliases.startTypeAliases(builder);
|
||||
TypeAliases.addI8(builder, i8);
|
||||
TypeAliases.addU8(builder, u8);
|
||||
TypeAliases.addI16(builder, i16);
|
||||
TypeAliases.addU16(builder, u16);
|
||||
TypeAliases.addI32(builder, i32);
|
||||
TypeAliases.addU32(builder, u32);
|
||||
TypeAliases.addI64(builder, i64);
|
||||
TypeAliases.addU64(builder, u64);
|
||||
TypeAliases.addF32(builder, f32);
|
||||
TypeAliases.addF64(builder, f64);
|
||||
TypeAliases.addV8(builder, v8Offset);
|
||||
TypeAliases.addVf64(builder, vf64Offset);
|
||||
return TypeAliases.endTypeAliases(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return TypeAliases.getRootAsTypeAliases(new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new TypeAliasesT(this.i8(), this.u8(), this.i16(), this.u16(), this.i32(), this.u32(), this.i64(), this.u64(), this.f32(), this.f64(), this.bb.createScalarList(this.v8.bind(this), this.v8Length()), this.bb.createScalarList(this.vf64.bind(this), this.vf64Length()));
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.i8 = this.i8();
|
||||
_o.u8 = this.u8();
|
||||
_o.i16 = this.i16();
|
||||
_o.u16 = this.u16();
|
||||
_o.i32 = this.i32();
|
||||
_o.u32 = this.u32();
|
||||
_o.i64 = this.i64();
|
||||
_o.u64 = this.u64();
|
||||
_o.f32 = this.f32();
|
||||
_o.f64 = this.f64();
|
||||
_o.v8 = this.bb.createScalarList(this.v8.bind(this), this.v8Length());
|
||||
_o.vf64 = this.bb.createScalarList(this.vf64.bind(this), this.vf64Length());
|
||||
}
|
||||
}
|
||||
export class TypeAliasesT {
|
||||
constructor(i8 = 0, u8 = 0, i16 = 0, u16 = 0, i32 = 0, u32 = 0, i64 = flatbuffers.createLong(0, 0), u64 = flatbuffers.createLong(0, 0), f32 = 0.0, f64 = 0.0, v8 = [], vf64 = []) {
|
||||
this.i8 = i8;
|
||||
this.u8 = u8;
|
||||
this.i16 = i16;
|
||||
this.u16 = u16;
|
||||
this.i32 = i32;
|
||||
this.u32 = u32;
|
||||
this.i64 = i64;
|
||||
this.u64 = u64;
|
||||
this.f32 = f32;
|
||||
this.f64 = f64;
|
||||
this.v8 = v8;
|
||||
this.vf64 = vf64;
|
||||
}
|
||||
pack(builder) {
|
||||
const v8 = TypeAliases.createV8Vector(builder, this.v8);
|
||||
const vf64 = TypeAliases.createVf64Vector(builder, this.vf64);
|
||||
return TypeAliases.createTypeAliases(builder, this.i8, this.u8, this.i16, this.u16, this.i32, this.u32, this.i64, this.u64, this.f32, this.f64, v8, vf64);
|
||||
}
|
||||
}
|
@ -212,6 +212,10 @@ vf64Array():Float64Array|null {
|
||||
return offset ? new Float64Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.TypeAliases';
|
||||
}
|
||||
|
||||
static startTypeAliases(builder:flatbuffers.Builder) {
|
||||
builder.startObject(12);
|
||||
}
|
||||
|
97
tests/my-game/example/vec3.js
Normal file
97
tests/my-game/example/vec3.js
Normal file
@ -0,0 +1,97 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import { Test } from '../../my-game/example/test';
|
||||
export class Vec3 {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
x() {
|
||||
return this.bb.readFloat32(this.bb_pos);
|
||||
}
|
||||
mutate_x(value) {
|
||||
this.bb.writeFloat32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
y() {
|
||||
return this.bb.readFloat32(this.bb_pos + 4);
|
||||
}
|
||||
mutate_y(value) {
|
||||
this.bb.writeFloat32(this.bb_pos + 4, value);
|
||||
return true;
|
||||
}
|
||||
z() {
|
||||
return this.bb.readFloat32(this.bb_pos + 8);
|
||||
}
|
||||
mutate_z(value) {
|
||||
this.bb.writeFloat32(this.bb_pos + 8, value);
|
||||
return true;
|
||||
}
|
||||
test1() {
|
||||
return this.bb.readFloat64(this.bb_pos + 16);
|
||||
}
|
||||
mutate_test1(value) {
|
||||
this.bb.writeFloat64(this.bb_pos + 16, value);
|
||||
return true;
|
||||
}
|
||||
test2() {
|
||||
return this.bb.readUint8(this.bb_pos + 24);
|
||||
}
|
||||
mutate_test2(value) {
|
||||
this.bb.writeUint8(this.bb_pos + 24, value);
|
||||
return true;
|
||||
}
|
||||
test3(obj) {
|
||||
return (obj || new Test()).__init(this.bb_pos + 26, this.bb);
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example.Vec3';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 32;
|
||||
}
|
||||
static createVec3(builder, x, y, z, test1, test2, test3_a, test3_b) {
|
||||
builder.prep(8, 32);
|
||||
builder.pad(2);
|
||||
builder.prep(2, 4);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(test3_b);
|
||||
builder.writeInt16(test3_a);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(test2);
|
||||
builder.writeFloat64(test1);
|
||||
builder.pad(4);
|
||||
builder.writeFloat32(z);
|
||||
builder.writeFloat32(y);
|
||||
builder.writeFloat32(x);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new Vec3T(this.x(), this.y(), this.z(), this.test1(), this.test2(), (this.test3() !== null ? this.test3().unpack() : null));
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.x = this.x();
|
||||
_o.y = this.y();
|
||||
_o.z = this.z();
|
||||
_o.test1 = this.test1();
|
||||
_o.test2 = this.test2();
|
||||
_o.test3 = (this.test3() !== null ? this.test3().unpack() : null);
|
||||
}
|
||||
}
|
||||
export class Vec3T {
|
||||
constructor(x = 0.0, y = 0.0, z = 0.0, test1 = 0.0, test2 = 0, test3 = null) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
this.test1 = test1;
|
||||
this.test2 = test2;
|
||||
this.test3 = test3;
|
||||
}
|
||||
pack(builder) {
|
||||
return Vec3.createVec3(builder, this.x, this.y, this.z, this.test1, this.test2, (this.test3 === null ? 0 : this.test3.a), (this.test3 === null ? 0 : this.test3.b));
|
||||
}
|
||||
}
|
@ -64,6 +64,10 @@ test3(obj?:Test):Test|null {
|
||||
return (obj || new Test()).__init(this.bb_pos + 26, this.bb!);
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.Vec3';
|
||||
}
|
||||
|
||||
static sizeOf():number {
|
||||
return 32;
|
||||
}
|
||||
|
50
tests/my-game/example2/monster.js
Normal file
50
tests/my-game/example2/monster.js
Normal file
@ -0,0 +1,50 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export class Monster {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsMonster(bb, obj) {
|
||||
return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsMonster(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.Example2.Monster';
|
||||
}
|
||||
static startMonster(builder) {
|
||||
builder.startObject(0);
|
||||
}
|
||||
static endMonster(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createMonster(builder) {
|
||||
Monster.startMonster(builder);
|
||||
return Monster.endMonster(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return Monster.getRootAsMonster(new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new MonsterT();
|
||||
}
|
||||
unpackTo(_o) { }
|
||||
}
|
||||
export class MonsterT {
|
||||
constructor() { }
|
||||
pack(builder) {
|
||||
return Monster.createMonster(builder);
|
||||
}
|
||||
}
|
@ -22,6 +22,10 @@ static getSizePrefixedRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Mon
|
||||
return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example2.Monster';
|
||||
}
|
||||
|
||||
static startMonster(builder:flatbuffers.Builder) {
|
||||
builder.startObject(0);
|
||||
}
|
||||
|
50
tests/my-game/in-parent-namespace.js
Normal file
50
tests/my-game/in-parent-namespace.js
Normal file
@ -0,0 +1,50 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export class InParentNamespace {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsInParentNamespace(bb, obj) {
|
||||
return (obj || new InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsInParentNamespace(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'MyGame.InParentNamespace';
|
||||
}
|
||||
static startInParentNamespace(builder) {
|
||||
builder.startObject(0);
|
||||
}
|
||||
static endInParentNamespace(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createInParentNamespace(builder) {
|
||||
InParentNamespace.startInParentNamespace(builder);
|
||||
return InParentNamespace.endInParentNamespace(builder);
|
||||
}
|
||||
serialize() {
|
||||
return this.bb.bytes();
|
||||
}
|
||||
static deserialize(buffer) {
|
||||
return InParentNamespace.getRootAsInParentNamespace(new flatbuffers.ByteBuffer(buffer));
|
||||
}
|
||||
unpack() {
|
||||
return new InParentNamespaceT();
|
||||
}
|
||||
unpackTo(_o) { }
|
||||
}
|
||||
export class InParentNamespaceT {
|
||||
constructor() { }
|
||||
pack(builder) {
|
||||
return InParentNamespace.createInParentNamespace(builder);
|
||||
}
|
||||
}
|
@ -22,6 +22,10 @@ static getSizePrefixedRootAsInParentNamespace(bb:flatbuffers.ByteBuffer, obj?:In
|
||||
return (obj || new InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.InParentNamespace';
|
||||
}
|
||||
|
||||
static startInParentNamespace(builder:flatbuffers.Builder) {
|
||||
builder.startObject(0);
|
||||
}
|
||||
|
@ -1,229 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/**
|
||||
* @const
|
||||
* @namespace
|
||||
*/
|
||||
var NamespaceA = NamespaceA || {};
|
||||
|
||||
/**
|
||||
* @const
|
||||
* @namespace
|
||||
*/
|
||||
NamespaceA.NamespaceB = NamespaceA.NamespaceB || {};
|
||||
|
||||
/**
|
||||
* @enum {number}
|
||||
*/
|
||||
NamespaceA.NamespaceB.EnumInNestedNS = {
|
||||
A: 0,
|
||||
B: 1,
|
||||
C: 2
|
||||
};
|
||||
|
||||
/**
|
||||
* @enum {string}
|
||||
*/
|
||||
NamespaceA.NamespaceB.EnumInNestedNSName = {
|
||||
'0': 'A',
|
||||
'1': 'B',
|
||||
'2': 'C'
|
||||
};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
NamespaceA.NamespaceB.TableInNestedNS = function() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {NamespaceA.NamespaceB.TableInNestedNS}
|
||||
*/
|
||||
NamespaceA.NamespaceB.TableInNestedNS.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {NamespaceA.NamespaceB.TableInNestedNS=} obj
|
||||
* @returns {NamespaceA.NamespaceB.TableInNestedNS}
|
||||
*/
|
||||
NamespaceA.NamespaceB.TableInNestedNS.getRootAsTableInNestedNS = function(bb, obj) {
|
||||
return (obj || new NamespaceA.NamespaceB.TableInNestedNS).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {NamespaceA.NamespaceB.TableInNestedNS=} obj
|
||||
* @returns {NamespaceA.NamespaceB.TableInNestedNS}
|
||||
*/
|
||||
NamespaceA.NamespaceB.TableInNestedNS.getSizePrefixedRootAsTableInNestedNS = function(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new NamespaceA.NamespaceB.TableInNestedNS).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
NamespaceA.NamespaceB.TableInNestedNS.prototype.foo = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
NamespaceA.NamespaceB.TableInNestedNS.prototype.mutate_foo = function(value) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {string}
|
||||
*/
|
||||
NamespaceA.NamespaceB.TableInNestedNS.getFullyQualifiedName = function() {
|
||||
return 'NamespaceA.NamespaceB.TableInNestedNS';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
*/
|
||||
NamespaceA.NamespaceB.TableInNestedNS.startTableInNestedNS = function(builder) {
|
||||
builder.startObject(1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} foo
|
||||
*/
|
||||
NamespaceA.NamespaceB.TableInNestedNS.addFoo = function(builder, foo) {
|
||||
builder.addFieldInt32(0, foo, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
NamespaceA.NamespaceB.TableInNestedNS.endTableInNestedNS = function(builder) {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} foo
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
NamespaceA.NamespaceB.TableInNestedNS.createTableInNestedNS = function(builder, foo) {
|
||||
NamespaceA.NamespaceB.TableInNestedNS.startTableInNestedNS(builder);
|
||||
NamespaceA.NamespaceB.TableInNestedNS.addFoo(builder, foo);
|
||||
return NamespaceA.NamespaceB.TableInNestedNS.endTableInNestedNS(builder);
|
||||
}
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
NamespaceA.NamespaceB.StructInNestedNS = function() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {NamespaceA.NamespaceB.StructInNestedNS}
|
||||
*/
|
||||
NamespaceA.NamespaceB.StructInNestedNS.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
NamespaceA.NamespaceB.StructInNestedNS.prototype.a = function() {
|
||||
return this.bb.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
NamespaceA.NamespaceB.StructInNestedNS.prototype.mutate_a = function(value) {
|
||||
this.bb.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
NamespaceA.NamespaceB.StructInNestedNS.prototype.b = function() {
|
||||
return this.bb.readInt32(this.bb_pos + 4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
NamespaceA.NamespaceB.StructInNestedNS.prototype.mutate_b = function(value) {
|
||||
this.bb.writeInt32(this.bb_pos + 4, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {string}
|
||||
*/
|
||||
NamespaceA.NamespaceB.StructInNestedNS.getFullyQualifiedName = function() {
|
||||
return 'NamespaceA.NamespaceB.StructInNestedNS';
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
NamespaceA.NamespaceB.StructInNestedNS.sizeOf = function() {
|
||||
return 8;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} a
|
||||
* @param {number} b
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
NamespaceA.NamespaceB.StructInNestedNS.createStructInNestedNS = function(builder, a, b) {
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(b);
|
||||
builder.writeInt32(a);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
// Exports for Node.js and RequireJS
|
||||
this.NamespaceA = NamespaceA;
|
@ -1,269 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/**
|
||||
* @enum {number}
|
||||
*/
|
||||
export namespace NamespaceA.NamespaceB{
|
||||
export enum EnumInNestedNS{
|
||||
A= 0,
|
||||
B= 1,
|
||||
C= 2
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export namespace NamespaceA.NamespaceB{
|
||||
export class TableInNestedNS {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns TableInNestedNS
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):TableInNestedNS {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param TableInNestedNS= obj
|
||||
* @returns TableInNestedNS
|
||||
*/
|
||||
static getRootAsTableInNestedNS(bb:flatbuffers.ByteBuffer, obj?:TableInNestedNS):TableInNestedNS {
|
||||
return (obj || new TableInNestedNS()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param TableInNestedNS= obj
|
||||
* @returns TableInNestedNS
|
||||
*/
|
||||
static getSizePrefixedRootAsTableInNestedNS(bb:flatbuffers.ByteBuffer, obj?:TableInNestedNS):TableInNestedNS {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TableInNestedNS()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
foo():number {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_foo(value:number):boolean {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns string
|
||||
*/
|
||||
static getFullyQualifiedName():string {
|
||||
return 'NamespaceA.NamespaceB.TableInNestedNS';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
*/
|
||||
static startTableInNestedNS(builder:flatbuffers.Builder) {
|
||||
builder.startObject(1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number foo
|
||||
*/
|
||||
static addFoo(builder:flatbuffers.Builder, foo:number) {
|
||||
builder.addFieldInt32(0, foo, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static endTableInNestedNS(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
static createTableInNestedNS(builder:flatbuffers.Builder, foo:number):flatbuffers.Offset {
|
||||
TableInNestedNS.startTableInNestedNS(builder);
|
||||
TableInNestedNS.addFoo(builder, foo);
|
||||
return TableInNestedNS.endTableInNestedNS(builder);
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns TableInNestedNST
|
||||
*/
|
||||
unpack(): TableInNestedNST {
|
||||
return new TableInNestedNST(
|
||||
this.foo()
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param TableInNestedNST _o
|
||||
*/
|
||||
unpackTo(_o: TableInNestedNST): void {
|
||||
_o.foo = this.foo();
|
||||
};
|
||||
}
|
||||
|
||||
export class TableInNestedNST {
|
||||
/**
|
||||
* @constructor
|
||||
* @param number foo
|
||||
*/
|
||||
constructor(
|
||||
public foo: number = 0
|
||||
){};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return NamespaceA.NamespaceB.TableInNestedNS.createTableInNestedNS(builder,
|
||||
this.foo
|
||||
);
|
||||
};
|
||||
}
|
||||
}
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export namespace NamespaceA.NamespaceB{
|
||||
export class StructInNestedNS {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns StructInNestedNS
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):StructInNestedNS {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
a():number {
|
||||
return this.bb!.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_a(value:number):boolean {
|
||||
this.bb!.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
b():number {
|
||||
return this.bb!.readInt32(this.bb_pos + 4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_b(value:number):boolean {
|
||||
this.bb!.writeInt32(this.bb_pos + 4, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns string
|
||||
*/
|
||||
static getFullyQualifiedName():string {
|
||||
return 'NamespaceA.NamespaceB.StructInNestedNS';
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
static sizeOf():number {
|
||||
return 8;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number a
|
||||
* @param number b
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static createStructInNestedNS(builder:flatbuffers.Builder, a: number, b: number):flatbuffers.Offset {
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(b);
|
||||
builder.writeInt32(a);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @returns StructInNestedNST
|
||||
*/
|
||||
unpack(): StructInNestedNST {
|
||||
return new StructInNestedNST(
|
||||
this.a(),
|
||||
this.b()
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param StructInNestedNST _o
|
||||
*/
|
||||
unpackTo(_o: StructInNestedNST): void {
|
||||
_o.a = this.a();
|
||||
_o.b = this.b();
|
||||
};
|
||||
}
|
||||
|
||||
export class StructInNestedNST {
|
||||
/**
|
||||
* @constructor
|
||||
* @param number a
|
||||
* @param number b
|
||||
*/
|
||||
constructor(
|
||||
public a: number = 0,
|
||||
public b: number = 0
|
||||
){};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return NamespaceA.NamespaceB.StructInNestedNS.createStructInNestedNS(builder,
|
||||
this.a,
|
||||
this.b
|
||||
);
|
||||
};
|
||||
}
|
||||
}
|
@ -1,354 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/**
|
||||
* @const
|
||||
* @namespace
|
||||
*/
|
||||
var NamespaceA = NamespaceA || {};
|
||||
|
||||
/**
|
||||
* @const
|
||||
* @namespace
|
||||
*/
|
||||
NamespaceA.NamespaceB = NamespaceA.NamespaceB || {};
|
||||
|
||||
/**
|
||||
* @const
|
||||
* @namespace
|
||||
*/
|
||||
var NamespaceC = NamespaceC || {};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
NamespaceA.TableInFirstNS = function() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {NamespaceA.TableInFirstNS}
|
||||
*/
|
||||
NamespaceA.TableInFirstNS.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {NamespaceA.TableInFirstNS=} obj
|
||||
* @returns {NamespaceA.TableInFirstNS}
|
||||
*/
|
||||
NamespaceA.TableInFirstNS.getRootAsTableInFirstNS = function(bb, obj) {
|
||||
return (obj || new NamespaceA.TableInFirstNS).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {NamespaceA.TableInFirstNS=} obj
|
||||
* @returns {NamespaceA.TableInFirstNS}
|
||||
*/
|
||||
NamespaceA.TableInFirstNS.getSizePrefixedRootAsTableInFirstNS = function(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new NamespaceA.TableInFirstNS).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {NamespaceA.NamespaceB.TableInNestedNS=} obj
|
||||
* @returns {NamespaceA.NamespaceB.TableInNestedNS|null}
|
||||
*/
|
||||
NamespaceA.TableInFirstNS.prototype.fooTable = function(obj) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? (obj || new NamespaceA.NamespaceB.TableInNestedNS).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {NamespaceA.NamespaceB.EnumInNestedNS}
|
||||
*/
|
||||
NamespaceA.TableInFirstNS.prototype.fooEnum = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? /** @type {NamespaceA.NamespaceB.EnumInNestedNS} */ (this.bb.readInt8(this.bb_pos + offset)) : NamespaceA.NamespaceB.EnumInNestedNS.A;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {NamespaceA.NamespaceB.EnumInNestedNS} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
NamespaceA.TableInFirstNS.prototype.mutate_foo_enum = function(value) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 6);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb.writeInt8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {NamespaceA.NamespaceB.StructInNestedNS=} obj
|
||||
* @returns {NamespaceA.NamespaceB.StructInNestedNS|null}
|
||||
*/
|
||||
NamespaceA.TableInFirstNS.prototype.fooStruct = function(obj) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? (obj || new NamespaceA.NamespaceB.StructInNestedNS).__init(this.bb_pos + offset, this.bb) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {string}
|
||||
*/
|
||||
NamespaceA.TableInFirstNS.getFullyQualifiedName = function() {
|
||||
return 'NamespaceA.TableInFirstNS';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
*/
|
||||
NamespaceA.TableInFirstNS.startTableInFirstNS = function(builder) {
|
||||
builder.startObject(3);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} fooTableOffset
|
||||
*/
|
||||
NamespaceA.TableInFirstNS.addFooTable = function(builder, fooTableOffset) {
|
||||
builder.addFieldOffset(0, fooTableOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {NamespaceA.NamespaceB.EnumInNestedNS} fooEnum
|
||||
*/
|
||||
NamespaceA.TableInFirstNS.addFooEnum = function(builder, fooEnum) {
|
||||
builder.addFieldInt8(1, fooEnum, NamespaceA.NamespaceB.EnumInNestedNS.A);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} fooStructOffset
|
||||
*/
|
||||
NamespaceA.TableInFirstNS.addFooStruct = function(builder, fooStructOffset) {
|
||||
builder.addFieldStruct(2, fooStructOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
NamespaceA.TableInFirstNS.endTableInFirstNS = function(builder) {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
NamespaceC.TableInC = function() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {NamespaceC.TableInC}
|
||||
*/
|
||||
NamespaceC.TableInC.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {NamespaceC.TableInC=} obj
|
||||
* @returns {NamespaceC.TableInC}
|
||||
*/
|
||||
NamespaceC.TableInC.getRootAsTableInC = function(bb, obj) {
|
||||
return (obj || new NamespaceC.TableInC).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {NamespaceC.TableInC=} obj
|
||||
* @returns {NamespaceC.TableInC}
|
||||
*/
|
||||
NamespaceC.TableInC.getSizePrefixedRootAsTableInC = function(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new NamespaceC.TableInC).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {NamespaceA.TableInFirstNS=} obj
|
||||
* @returns {NamespaceA.TableInFirstNS|null}
|
||||
*/
|
||||
NamespaceC.TableInC.prototype.referToA1 = function(obj) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? (obj || new NamespaceA.TableInFirstNS).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {NamespaceA.SecondTableInA=} obj
|
||||
* @returns {NamespaceA.SecondTableInA|null}
|
||||
*/
|
||||
NamespaceC.TableInC.prototype.referToA2 = function(obj) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? (obj || new NamespaceA.SecondTableInA).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {string}
|
||||
*/
|
||||
NamespaceC.TableInC.getFullyQualifiedName = function() {
|
||||
return 'NamespaceC.TableInC';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
*/
|
||||
NamespaceC.TableInC.startTableInC = function(builder) {
|
||||
builder.startObject(2);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} referToA1Offset
|
||||
*/
|
||||
NamespaceC.TableInC.addReferToA1 = function(builder, referToA1Offset) {
|
||||
builder.addFieldOffset(0, referToA1Offset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} referToA2Offset
|
||||
*/
|
||||
NamespaceC.TableInC.addReferToA2 = function(builder, referToA2Offset) {
|
||||
builder.addFieldOffset(1, referToA2Offset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
NamespaceC.TableInC.endTableInC = function(builder) {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
NamespaceA.SecondTableInA = function() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {NamespaceA.SecondTableInA}
|
||||
*/
|
||||
NamespaceA.SecondTableInA.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {NamespaceA.SecondTableInA=} obj
|
||||
* @returns {NamespaceA.SecondTableInA}
|
||||
*/
|
||||
NamespaceA.SecondTableInA.getRootAsSecondTableInA = function(bb, obj) {
|
||||
return (obj || new NamespaceA.SecondTableInA).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {NamespaceA.SecondTableInA=} obj
|
||||
* @returns {NamespaceA.SecondTableInA}
|
||||
*/
|
||||
NamespaceA.SecondTableInA.getSizePrefixedRootAsSecondTableInA = function(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new NamespaceA.SecondTableInA).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {NamespaceC.TableInC=} obj
|
||||
* @returns {NamespaceC.TableInC|null}
|
||||
*/
|
||||
NamespaceA.SecondTableInA.prototype.referToC = function(obj) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? (obj || new NamespaceC.TableInC).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {string}
|
||||
*/
|
||||
NamespaceA.SecondTableInA.getFullyQualifiedName = function() {
|
||||
return 'NamespaceA.SecondTableInA';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
*/
|
||||
NamespaceA.SecondTableInA.startSecondTableInA = function(builder) {
|
||||
builder.startObject(1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} referToCOffset
|
||||
*/
|
||||
NamespaceA.SecondTableInA.addReferToC = function(builder, referToCOffset) {
|
||||
builder.addFieldOffset(0, referToCOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
NamespaceA.SecondTableInA.endSecondTableInA = function(builder) {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} referToCOffset
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
NamespaceA.SecondTableInA.createSecondTableInA = function(builder, referToCOffset) {
|
||||
NamespaceA.SecondTableInA.startSecondTableInA(builder);
|
||||
NamespaceA.SecondTableInA.addReferToC(builder, referToCOffset);
|
||||
return NamespaceA.SecondTableInA.endSecondTableInA(builder);
|
||||
}
|
||||
|
||||
// Exports for Node.js and RequireJS
|
||||
this.NamespaceA = NamespaceA;
|
||||
this.NamespaceC = NamespaceC;
|
@ -1,438 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as NS8755221360535654258 from "./namespace_test1_generated";
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export namespace NamespaceA{
|
||||
export class TableInFirstNS {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns TableInFirstNS
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):TableInFirstNS {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param TableInFirstNS= obj
|
||||
* @returns TableInFirstNS
|
||||
*/
|
||||
static getRootAsTableInFirstNS(bb:flatbuffers.ByteBuffer, obj?:TableInFirstNS):TableInFirstNS {
|
||||
return (obj || new TableInFirstNS()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param TableInFirstNS= obj
|
||||
* @returns TableInFirstNS
|
||||
*/
|
||||
static getSizePrefixedRootAsTableInFirstNS(bb:flatbuffers.ByteBuffer, obj?:TableInFirstNS):TableInFirstNS {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TableInFirstNS()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param NamespaceA.NamespaceB.TableInNestedNS= obj
|
||||
* @returns NamespaceA.NamespaceB.TableInNestedNS|null
|
||||
*/
|
||||
fooTable(obj?:NS8755221360535654258.NamespaceA.NamespaceB.TableInNestedNS):NS8755221360535654258.NamespaceA.NamespaceB.TableInNestedNS|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? (obj || new NS8755221360535654258.NamespaceA.NamespaceB.TableInNestedNS()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns NamespaceA.NamespaceB.EnumInNestedNS
|
||||
*/
|
||||
fooEnum():NS8755221360535654258.NamespaceA.NamespaceB.EnumInNestedNS {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? /** */ (this.bb!.readInt8(this.bb_pos + offset)) : NS8755221360535654258.NamespaceA.NamespaceB.EnumInNestedNS.A;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param NamespaceA.NamespaceB.EnumInNestedNS value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_foo_enum(value:NS8755221360535654258.NamespaceA.NamespaceB.EnumInNestedNS):boolean {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeInt8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param NamespaceA.NamespaceB.StructInNestedNS= obj
|
||||
* @returns NamespaceA.NamespaceB.StructInNestedNS|null
|
||||
*/
|
||||
fooStruct(obj?:NS8755221360535654258.NamespaceA.NamespaceB.StructInNestedNS):NS8755221360535654258.NamespaceA.NamespaceB.StructInNestedNS|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? (obj || new NS8755221360535654258.NamespaceA.NamespaceB.StructInNestedNS()).__init(this.bb_pos + offset, this.bb!) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns string
|
||||
*/
|
||||
static getFullyQualifiedName():string {
|
||||
return 'NamespaceA.TableInFirstNS';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
*/
|
||||
static startTableInFirstNS(builder:flatbuffers.Builder) {
|
||||
builder.startObject(3);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset fooTableOffset
|
||||
*/
|
||||
static addFooTable(builder:flatbuffers.Builder, fooTableOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(0, fooTableOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param NamespaceA.NamespaceB.EnumInNestedNS fooEnum
|
||||
*/
|
||||
static addFooEnum(builder:flatbuffers.Builder, fooEnum:NS8755221360535654258.NamespaceA.NamespaceB.EnumInNestedNS) {
|
||||
builder.addFieldInt8(1, fooEnum, NS8755221360535654258.NamespaceA.NamespaceB.EnumInNestedNS.A);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset fooStructOffset
|
||||
*/
|
||||
static addFooStruct(builder:flatbuffers.Builder, fooStructOffset:flatbuffers.Offset) {
|
||||
builder.addFieldStruct(2, fooStructOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static endTableInFirstNS(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @returns TableInFirstNST
|
||||
*/
|
||||
unpack(): TableInFirstNST {
|
||||
return new TableInFirstNST(
|
||||
(this.fooTable() !== null ? this.fooTable()!.unpack() : null),
|
||||
this.fooEnum(),
|
||||
(this.fooStruct() !== null ? this.fooStruct()!.unpack() : null)
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param TableInFirstNST _o
|
||||
*/
|
||||
unpackTo(_o: TableInFirstNST): void {
|
||||
_o.fooTable = (this.fooTable() !== null ? this.fooTable()!.unpack() : null);
|
||||
_o.fooEnum = this.fooEnum();
|
||||
_o.fooStruct = (this.fooStruct() !== null ? this.fooStruct()!.unpack() : null);
|
||||
};
|
||||
}
|
||||
|
||||
export class TableInFirstNST {
|
||||
/**
|
||||
* @constructor
|
||||
* @param NS8755221360535654258.NamespaceA.NamespaceB.TableInNestedNST|null fooTable
|
||||
* @param NS8755221360535654258.NamespaceA.NamespaceB.EnumInNestedNS fooEnum
|
||||
* @param NS8755221360535654258.NamespaceA.NamespaceB.StructInNestedNST|null fooStruct
|
||||
*/
|
||||
constructor(
|
||||
public fooTable: NS8755221360535654258.NamespaceA.NamespaceB.TableInNestedNST|null = null,
|
||||
public fooEnum: NS8755221360535654258.NamespaceA.NamespaceB.EnumInNestedNS = NS8755221360535654258.NamespaceA.NamespaceB.EnumInNestedNS.A,
|
||||
public fooStruct: NS8755221360535654258.NamespaceA.NamespaceB.StructInNestedNST|null = null
|
||||
){};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
NamespaceA.TableInFirstNS.start(builder);
|
||||
NamespaceA.TableInFirstNS.addFooTable(builder, (this.fooTable !== null ? this.fooTable!.pack(builder) : 0));
|
||||
NamespaceA.TableInFirstNS.addFooEnum(builder, this.fooEnum);
|
||||
NamespaceA.TableInFirstNS.addFooStruct(builder, (this.fooStruct !== null ? this.fooStruct!.pack(builder) : 0));
|
||||
|
||||
return NamespaceA.TableInFirstNS.end(builder);
|
||||
};
|
||||
}
|
||||
}
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export namespace NamespaceC{
|
||||
export class TableInC {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns TableInC
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):TableInC {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param TableInC= obj
|
||||
* @returns TableInC
|
||||
*/
|
||||
static getRootAsTableInC(bb:flatbuffers.ByteBuffer, obj?:TableInC):TableInC {
|
||||
return (obj || new TableInC()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param TableInC= obj
|
||||
* @returns TableInC
|
||||
*/
|
||||
static getSizePrefixedRootAsTableInC(bb:flatbuffers.ByteBuffer, obj?:TableInC):TableInC {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TableInC()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param NamespaceA.TableInFirstNS= obj
|
||||
* @returns NamespaceA.TableInFirstNS|null
|
||||
*/
|
||||
referToA1(obj?:NamespaceA.TableInFirstNS):NamespaceA.TableInFirstNS|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? (obj || new NamespaceA.TableInFirstNS()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param NamespaceA.SecondTableInA= obj
|
||||
* @returns NamespaceA.SecondTableInA|null
|
||||
*/
|
||||
referToA2(obj?:NamespaceA.SecondTableInA):NamespaceA.SecondTableInA|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? (obj || new NamespaceA.SecondTableInA()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns string
|
||||
*/
|
||||
static getFullyQualifiedName():string {
|
||||
return 'NamespaceC.TableInC';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
*/
|
||||
static startTableInC(builder:flatbuffers.Builder) {
|
||||
builder.startObject(2);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset referToA1Offset
|
||||
*/
|
||||
static addReferToA1(builder:flatbuffers.Builder, referToA1Offset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(0, referToA1Offset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset referToA2Offset
|
||||
*/
|
||||
static addReferToA2(builder:flatbuffers.Builder, referToA2Offset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(1, referToA2Offset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static endTableInC(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @returns TableInCT
|
||||
*/
|
||||
unpack(): TableInCT {
|
||||
return new TableInCT(
|
||||
(this.referToA1() !== null ? this.referToA1()!.unpack() : null),
|
||||
(this.referToA2() !== null ? this.referToA2()!.unpack() : null)
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param TableInCT _o
|
||||
*/
|
||||
unpackTo(_o: TableInCT): void {
|
||||
_o.referToA1 = (this.referToA1() !== null ? this.referToA1()!.unpack() : null);
|
||||
_o.referToA2 = (this.referToA2() !== null ? this.referToA2()!.unpack() : null);
|
||||
};
|
||||
}
|
||||
|
||||
export class TableInCT {
|
||||
/**
|
||||
* @constructor
|
||||
* @param NamespaceA.TableInFirstNST|null referToA1
|
||||
* @param NamespaceA.SecondTableInAT|null referToA2
|
||||
*/
|
||||
constructor(
|
||||
public referToA1: NamespaceA.TableInFirstNST|null = null,
|
||||
public referToA2: NamespaceA.SecondTableInAT|null = null
|
||||
){};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
NamespaceC.TableInC.start(builder);
|
||||
NamespaceC.TableInC.addReferToA1(builder, (this.referToA1 !== null ? this.referToA1!.pack(builder) : 0));
|
||||
NamespaceC.TableInC.addReferToA2(builder, (this.referToA2 !== null ? this.referToA2!.pack(builder) : 0));
|
||||
|
||||
return NamespaceC.TableInC.end(builder);
|
||||
};
|
||||
}
|
||||
}
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export namespace NamespaceA{
|
||||
export class SecondTableInA {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns SecondTableInA
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):SecondTableInA {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param SecondTableInA= obj
|
||||
* @returns SecondTableInA
|
||||
*/
|
||||
static getRootAsSecondTableInA(bb:flatbuffers.ByteBuffer, obj?:SecondTableInA):SecondTableInA {
|
||||
return (obj || new SecondTableInA()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param SecondTableInA= obj
|
||||
* @returns SecondTableInA
|
||||
*/
|
||||
static getSizePrefixedRootAsSecondTableInA(bb:flatbuffers.ByteBuffer, obj?:SecondTableInA):SecondTableInA {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new SecondTableInA()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param NamespaceC.TableInC= obj
|
||||
* @returns NamespaceC.TableInC|null
|
||||
*/
|
||||
referToC(obj?:NamespaceC.TableInC):NamespaceC.TableInC|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? (obj || new NamespaceC.TableInC()).__init(this.bb!.__indirect(this.bb_pos + offset), this.bb!) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns string
|
||||
*/
|
||||
static getFullyQualifiedName():string {
|
||||
return 'NamespaceA.SecondTableInA';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
*/
|
||||
static startSecondTableInA(builder:flatbuffers.Builder) {
|
||||
builder.startObject(1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset referToCOffset
|
||||
*/
|
||||
static addReferToC(builder:flatbuffers.Builder, referToCOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(0, referToCOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static endSecondTableInA(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
static createSecondTableInA(builder:flatbuffers.Builder, referToCOffset:flatbuffers.Offset):flatbuffers.Offset {
|
||||
SecondTableInA.startSecondTableInA(builder);
|
||||
SecondTableInA.addReferToC(builder, referToCOffset);
|
||||
return SecondTableInA.endSecondTableInA(builder);
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns SecondTableInAT
|
||||
*/
|
||||
unpack(): SecondTableInAT {
|
||||
return new SecondTableInAT(
|
||||
(this.referToC() !== null ? this.referToC()!.unpack() : null)
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param SecondTableInAT _o
|
||||
*/
|
||||
unpackTo(_o: SecondTableInAT): void {
|
||||
_o.referToC = (this.referToC() !== null ? this.referToC()!.unpack() : null);
|
||||
};
|
||||
}
|
||||
|
||||
export class SecondTableInAT {
|
||||
/**
|
||||
* @constructor
|
||||
* @param NamespaceC.TableInCT|null referToC
|
||||
*/
|
||||
constructor(
|
||||
public referToC: NamespaceC.TableInCT|null = null
|
||||
){};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return NamespaceA.SecondTableInA.createSecondTableInA(builder,
|
||||
(this.referToC !== null ? this.referToC!.pack(builder) : 0)
|
||||
);
|
||||
};
|
||||
}
|
||||
}
|
7
tests/optional_scalars/optional-byte.js
Normal file
7
tests/optional_scalars/optional-byte.js
Normal file
@ -0,0 +1,7 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
export var OptionalByte;
|
||||
(function (OptionalByte) {
|
||||
OptionalByte[OptionalByte["None"] = 0] = "None";
|
||||
OptionalByte[OptionalByte["One"] = 1] = "One";
|
||||
OptionalByte[OptionalByte["Two"] = 2] = "Two";
|
||||
})(OptionalByte || (OptionalByte = {}));
|
341
tests/optional_scalars/scalar-stuff.js
Normal file
341
tests/optional_scalars/scalar-stuff.js
Normal file
@ -0,0 +1,341 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
import { OptionalByte } from '../optional_scalars/optional-byte';
|
||||
export class ScalarStuff {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsScalarStuff(bb, obj) {
|
||||
return (obj || new ScalarStuff()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsScalarStuff(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new ScalarStuff()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static bufferHasIdentifier(bb) {
|
||||
return bb.__has_identifier('NULL');
|
||||
}
|
||||
justI8() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readInt8(this.bb_pos + offset) : 0;
|
||||
}
|
||||
maybeI8() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb.readInt8(this.bb_pos + offset) : null;
|
||||
}
|
||||
defaultI8() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.readInt8(this.bb_pos + offset) : 42;
|
||||
}
|
||||
justU8() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.readUint8(this.bb_pos + offset) : 0;
|
||||
}
|
||||
maybeU8() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 12);
|
||||
return offset ? this.bb.readUint8(this.bb_pos + offset) : null;
|
||||
}
|
||||
defaultU8() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 14);
|
||||
return offset ? this.bb.readUint8(this.bb_pos + offset) : 42;
|
||||
}
|
||||
justI16() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 16);
|
||||
return offset ? this.bb.readInt16(this.bb_pos + offset) : 0;
|
||||
}
|
||||
maybeI16() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 18);
|
||||
return offset ? this.bb.readInt16(this.bb_pos + offset) : null;
|
||||
}
|
||||
defaultI16() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 20);
|
||||
return offset ? this.bb.readInt16(this.bb_pos + offset) : 42;
|
||||
}
|
||||
justU16() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 22);
|
||||
return offset ? this.bb.readUint16(this.bb_pos + offset) : 0;
|
||||
}
|
||||
maybeU16() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 24);
|
||||
return offset ? this.bb.readUint16(this.bb_pos + offset) : null;
|
||||
}
|
||||
defaultU16() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 26);
|
||||
return offset ? this.bb.readUint16(this.bb_pos + offset) : 42;
|
||||
}
|
||||
justI32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 28);
|
||||
return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
maybeI32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 30);
|
||||
return offset ? this.bb.readInt32(this.bb_pos + offset) : null;
|
||||
}
|
||||
defaultI32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 32);
|
||||
return offset ? this.bb.readInt32(this.bb_pos + offset) : 42;
|
||||
}
|
||||
justU32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 34);
|
||||
return offset ? this.bb.readUint32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
maybeU32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 36);
|
||||
return offset ? this.bb.readUint32(this.bb_pos + offset) : null;
|
||||
}
|
||||
defaultU32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 38);
|
||||
return offset ? this.bb.readUint32(this.bb_pos + offset) : 42;
|
||||
}
|
||||
justI64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 40);
|
||||
return offset ? this.bb.readInt64(this.bb_pos + offset) : this.bb.createLong(0, 0);
|
||||
}
|
||||
maybeI64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 42);
|
||||
return offset ? this.bb.readInt64(this.bb_pos + offset) : null;
|
||||
}
|
||||
defaultI64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 44);
|
||||
return offset ? this.bb.readInt64(this.bb_pos + offset) : this.bb.createLong(42, 0);
|
||||
}
|
||||
justU64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 46);
|
||||
return offset ? this.bb.readUint64(this.bb_pos + offset) : this.bb.createLong(0, 0);
|
||||
}
|
||||
maybeU64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 48);
|
||||
return offset ? this.bb.readUint64(this.bb_pos + offset) : null;
|
||||
}
|
||||
defaultU64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 50);
|
||||
return offset ? this.bb.readUint64(this.bb_pos + offset) : this.bb.createLong(42, 0);
|
||||
}
|
||||
justF32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 52);
|
||||
return offset ? this.bb.readFloat32(this.bb_pos + offset) : 0.0;
|
||||
}
|
||||
maybeF32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 54);
|
||||
return offset ? this.bb.readFloat32(this.bb_pos + offset) : null;
|
||||
}
|
||||
defaultF32() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 56);
|
||||
return offset ? this.bb.readFloat32(this.bb_pos + offset) : 42.0;
|
||||
}
|
||||
justF64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 58);
|
||||
return offset ? this.bb.readFloat64(this.bb_pos + offset) : 0.0;
|
||||
}
|
||||
maybeF64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 60);
|
||||
return offset ? this.bb.readFloat64(this.bb_pos + offset) : null;
|
||||
}
|
||||
defaultF64() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 62);
|
||||
return offset ? this.bb.readFloat64(this.bb_pos + offset) : 42.0;
|
||||
}
|
||||
justBool() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 64);
|
||||
return offset ? !!this.bb.readInt8(this.bb_pos + offset) : false;
|
||||
}
|
||||
maybeBool() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 66);
|
||||
return offset ? !!this.bb.readInt8(this.bb_pos + offset) : null;
|
||||
}
|
||||
defaultBool() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 68);
|
||||
return offset ? !!this.bb.readInt8(this.bb_pos + offset) : true;
|
||||
}
|
||||
justEnum() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 70);
|
||||
return offset ? this.bb.readInt8(this.bb_pos + offset) : OptionalByte.None;
|
||||
}
|
||||
maybeEnum() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 72);
|
||||
return offset ? this.bb.readInt8(this.bb_pos + offset) : null;
|
||||
}
|
||||
defaultEnum() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 74);
|
||||
return offset ? this.bb.readInt8(this.bb_pos + offset) : OptionalByte.One;
|
||||
}
|
||||
static startScalarStuff(builder) {
|
||||
builder.startObject(36);
|
||||
}
|
||||
static addJustI8(builder, justI8) {
|
||||
builder.addFieldInt8(0, justI8, 0);
|
||||
}
|
||||
static addMaybeI8(builder, maybeI8) {
|
||||
builder.addFieldInt8(1, maybeI8, 0);
|
||||
}
|
||||
static addDefaultI8(builder, defaultI8) {
|
||||
builder.addFieldInt8(2, defaultI8, 42);
|
||||
}
|
||||
static addJustU8(builder, justU8) {
|
||||
builder.addFieldInt8(3, justU8, 0);
|
||||
}
|
||||
static addMaybeU8(builder, maybeU8) {
|
||||
builder.addFieldInt8(4, maybeU8, 0);
|
||||
}
|
||||
static addDefaultU8(builder, defaultU8) {
|
||||
builder.addFieldInt8(5, defaultU8, 42);
|
||||
}
|
||||
static addJustI16(builder, justI16) {
|
||||
builder.addFieldInt16(6, justI16, 0);
|
||||
}
|
||||
static addMaybeI16(builder, maybeI16) {
|
||||
builder.addFieldInt16(7, maybeI16, 0);
|
||||
}
|
||||
static addDefaultI16(builder, defaultI16) {
|
||||
builder.addFieldInt16(8, defaultI16, 42);
|
||||
}
|
||||
static addJustU16(builder, justU16) {
|
||||
builder.addFieldInt16(9, justU16, 0);
|
||||
}
|
||||
static addMaybeU16(builder, maybeU16) {
|
||||
builder.addFieldInt16(10, maybeU16, 0);
|
||||
}
|
||||
static addDefaultU16(builder, defaultU16) {
|
||||
builder.addFieldInt16(11, defaultU16, 42);
|
||||
}
|
||||
static addJustI32(builder, justI32) {
|
||||
builder.addFieldInt32(12, justI32, 0);
|
||||
}
|
||||
static addMaybeI32(builder, maybeI32) {
|
||||
builder.addFieldInt32(13, maybeI32, 0);
|
||||
}
|
||||
static addDefaultI32(builder, defaultI32) {
|
||||
builder.addFieldInt32(14, defaultI32, 42);
|
||||
}
|
||||
static addJustU32(builder, justU32) {
|
||||
builder.addFieldInt32(15, justU32, 0);
|
||||
}
|
||||
static addMaybeU32(builder, maybeU32) {
|
||||
builder.addFieldInt32(16, maybeU32, 0);
|
||||
}
|
||||
static addDefaultU32(builder, defaultU32) {
|
||||
builder.addFieldInt32(17, defaultU32, 42);
|
||||
}
|
||||
static addJustI64(builder, justI64) {
|
||||
builder.addFieldInt64(18, justI64, builder.createLong(0, 0));
|
||||
}
|
||||
static addMaybeI64(builder, maybeI64) {
|
||||
builder.addFieldInt64(19, maybeI64, builder.createLong(0, 0));
|
||||
}
|
||||
static addDefaultI64(builder, defaultI64) {
|
||||
builder.addFieldInt64(20, defaultI64, builder.createLong(42, 0));
|
||||
}
|
||||
static addJustU64(builder, justU64) {
|
||||
builder.addFieldInt64(21, justU64, builder.createLong(0, 0));
|
||||
}
|
||||
static addMaybeU64(builder, maybeU64) {
|
||||
builder.addFieldInt64(22, maybeU64, builder.createLong(0, 0));
|
||||
}
|
||||
static addDefaultU64(builder, defaultU64) {
|
||||
builder.addFieldInt64(23, defaultU64, builder.createLong(42, 0));
|
||||
}
|
||||
static addJustF32(builder, justF32) {
|
||||
builder.addFieldFloat32(24, justF32, 0.0);
|
||||
}
|
||||
static addMaybeF32(builder, maybeF32) {
|
||||
builder.addFieldFloat32(25, maybeF32, 0);
|
||||
}
|
||||
static addDefaultF32(builder, defaultF32) {
|
||||
builder.addFieldFloat32(26, defaultF32, 42.0);
|
||||
}
|
||||
static addJustF64(builder, justF64) {
|
||||
builder.addFieldFloat64(27, justF64, 0.0);
|
||||
}
|
||||
static addMaybeF64(builder, maybeF64) {
|
||||
builder.addFieldFloat64(28, maybeF64, 0);
|
||||
}
|
||||
static addDefaultF64(builder, defaultF64) {
|
||||
builder.addFieldFloat64(29, defaultF64, 42.0);
|
||||
}
|
||||
static addJustBool(builder, justBool) {
|
||||
builder.addFieldInt8(30, +justBool, +false);
|
||||
}
|
||||
static addMaybeBool(builder, maybeBool) {
|
||||
builder.addFieldInt8(31, +maybeBool, 0);
|
||||
}
|
||||
static addDefaultBool(builder, defaultBool) {
|
||||
builder.addFieldInt8(32, +defaultBool, +true);
|
||||
}
|
||||
static addJustEnum(builder, justEnum) {
|
||||
builder.addFieldInt8(33, justEnum, OptionalByte.None);
|
||||
}
|
||||
static addMaybeEnum(builder, maybeEnum) {
|
||||
builder.addFieldInt8(34, maybeEnum, 0);
|
||||
}
|
||||
static addDefaultEnum(builder, defaultEnum) {
|
||||
builder.addFieldInt8(35, defaultEnum, OptionalByte.One);
|
||||
}
|
||||
static endScalarStuff(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static finishScalarStuffBuffer(builder, offset) {
|
||||
builder.finish(offset, 'NULL');
|
||||
}
|
||||
static finishSizePrefixedScalarStuffBuffer(builder, offset) {
|
||||
builder.finish(offset, 'NULL', true);
|
||||
}
|
||||
static createScalarStuff(builder, justI8, maybeI8, defaultI8, justU8, maybeU8, defaultU8, justI16, maybeI16, defaultI16, justU16, maybeU16, defaultU16, justI32, maybeI32, defaultI32, justU32, maybeU32, defaultU32, justI64, maybeI64, defaultI64, justU64, maybeU64, defaultU64, justF32, maybeF32, defaultF32, justF64, maybeF64, defaultF64, justBool, maybeBool, defaultBool, justEnum, maybeEnum, defaultEnum) {
|
||||
ScalarStuff.startScalarStuff(builder);
|
||||
ScalarStuff.addJustI8(builder, justI8);
|
||||
if (maybeI8 !== null)
|
||||
ScalarStuff.addMaybeI8(builder, maybeI8);
|
||||
ScalarStuff.addDefaultI8(builder, defaultI8);
|
||||
ScalarStuff.addJustU8(builder, justU8);
|
||||
if (maybeU8 !== null)
|
||||
ScalarStuff.addMaybeU8(builder, maybeU8);
|
||||
ScalarStuff.addDefaultU8(builder, defaultU8);
|
||||
ScalarStuff.addJustI16(builder, justI16);
|
||||
if (maybeI16 !== null)
|
||||
ScalarStuff.addMaybeI16(builder, maybeI16);
|
||||
ScalarStuff.addDefaultI16(builder, defaultI16);
|
||||
ScalarStuff.addJustU16(builder, justU16);
|
||||
if (maybeU16 !== null)
|
||||
ScalarStuff.addMaybeU16(builder, maybeU16);
|
||||
ScalarStuff.addDefaultU16(builder, defaultU16);
|
||||
ScalarStuff.addJustI32(builder, justI32);
|
||||
if (maybeI32 !== null)
|
||||
ScalarStuff.addMaybeI32(builder, maybeI32);
|
||||
ScalarStuff.addDefaultI32(builder, defaultI32);
|
||||
ScalarStuff.addJustU32(builder, justU32);
|
||||
if (maybeU32 !== null)
|
||||
ScalarStuff.addMaybeU32(builder, maybeU32);
|
||||
ScalarStuff.addDefaultU32(builder, defaultU32);
|
||||
ScalarStuff.addJustI64(builder, justI64);
|
||||
if (maybeI64 !== null)
|
||||
ScalarStuff.addMaybeI64(builder, maybeI64);
|
||||
ScalarStuff.addDefaultI64(builder, defaultI64);
|
||||
ScalarStuff.addJustU64(builder, justU64);
|
||||
if (maybeU64 !== null)
|
||||
ScalarStuff.addMaybeU64(builder, maybeU64);
|
||||
ScalarStuff.addDefaultU64(builder, defaultU64);
|
||||
ScalarStuff.addJustF32(builder, justF32);
|
||||
if (maybeF32 !== null)
|
||||
ScalarStuff.addMaybeF32(builder, maybeF32);
|
||||
ScalarStuff.addDefaultF32(builder, defaultF32);
|
||||
ScalarStuff.addJustF64(builder, justF64);
|
||||
if (maybeF64 !== null)
|
||||
ScalarStuff.addMaybeF64(builder, maybeF64);
|
||||
ScalarStuff.addDefaultF64(builder, defaultF64);
|
||||
ScalarStuff.addJustBool(builder, justBool);
|
||||
if (maybeBool !== null)
|
||||
ScalarStuff.addMaybeBool(builder, maybeBool);
|
||||
ScalarStuff.addDefaultBool(builder, defaultBool);
|
||||
ScalarStuff.addJustEnum(builder, justEnum);
|
||||
if (maybeEnum !== null)
|
||||
ScalarStuff.addMaybeEnum(builder, maybeEnum);
|
||||
ScalarStuff.addDefaultEnum(builder, defaultEnum);
|
||||
return ScalarStuff.endScalarStuff(builder);
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"esm": "^3.2.25",
|
||||
"flatbuffers": "../"
|
||||
"flatbuffers": "../",
|
||||
"grpc": "^1.24.6"
|
||||
}
|
||||
}
|
||||
|
@ -1,76 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
|
||||
|
||||
export class Attacker {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Attacker {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
|
||||
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
swordAttackDamage():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'Attacker';
|
||||
}
|
||||
|
||||
static startAttacker(builder:flatbuffers.Builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
|
||||
static addSwordAttackDamage(builder:flatbuffers.Builder, swordAttackDamage:number) {
|
||||
builder.addFieldInt32(0, swordAttackDamage, 0);
|
||||
}
|
||||
|
||||
static endAttacker(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createAttacker(builder:flatbuffers.Builder, swordAttackDamage:number):flatbuffers.Offset {
|
||||
Attacker.startAttacker(builder);
|
||||
Attacker.addSwordAttackDamage(builder, swordAttackDamage);
|
||||
return Attacker.endAttacker(builder);
|
||||
}
|
||||
|
||||
unpack(): AttackerT {
|
||||
return new AttackerT(
|
||||
this.swordAttackDamage()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: AttackerT): void {
|
||||
_o.swordAttackDamage = this.swordAttackDamage();
|
||||
}
|
||||
}
|
||||
|
||||
export class AttackerT {
|
||||
constructor(
|
||||
public swordAttackDamage: number = 0
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return Attacker.createAttacker(builder,
|
||||
this.swordAttackDamage
|
||||
);
|
||||
}
|
||||
}
|
@ -1,58 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
|
||||
|
||||
export class BookReader {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):BookReader {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
booksRead():number {
|
||||
return this.bb!.readInt32(this.bb_pos);
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'BookReader';
|
||||
}
|
||||
|
||||
static sizeOf():number {
|
||||
return 4;
|
||||
}
|
||||
|
||||
static createBookReader(builder:flatbuffers.Builder, books_read: number):flatbuffers.Offset {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(books_read);
|
||||
return builder.offset();
|
||||
}
|
||||
|
||||
|
||||
unpack(): BookReaderT {
|
||||
return new BookReaderT(
|
||||
this.booksRead()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: BookReaderT): void {
|
||||
_o.booksRead = this.booksRead();
|
||||
}
|
||||
}
|
||||
|
||||
export class BookReaderT {
|
||||
constructor(
|
||||
public booksRead: number = 0
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return BookReader.createBookReader(builder,
|
||||
this.booksRead
|
||||
);
|
||||
}
|
||||
}
|
@ -1,50 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import { Attacker, AttackerT } from './attacker';
|
||||
import { BookReader, BookReaderT } from './book-reader';
|
||||
import { Rapunzel, RapunzelT } from './rapunzel';
|
||||
|
||||
|
||||
export enum Character{
|
||||
NONE = 0,
|
||||
MuLan = 1,
|
||||
Rapunzel = 2,
|
||||
Belle = 3,
|
||||
BookFan = 4,
|
||||
Other = 5,
|
||||
Unused = 6
|
||||
}
|
||||
|
||||
export function unionToCharacter(
|
||||
type: Character,
|
||||
accessor: (obj:Attacker|BookReader|Rapunzel|string) => Attacker|BookReader|Rapunzel|string|null
|
||||
): Attacker|BookReader|Rapunzel|string|null {
|
||||
switch(Character[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'MuLan': return accessor(new Attacker())! as Attacker;
|
||||
case 'Rapunzel': return accessor(new Rapunzel())! as Rapunzel;
|
||||
case 'Belle': return accessor(new BookReader())! as BookReader;
|
||||
case 'BookFan': return accessor(new BookReader())! as BookReader;
|
||||
case 'Other': return accessor('') as string;
|
||||
case 'Unused': return accessor('') as string;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
||||
export function unionListToCharacter(
|
||||
type: Character,
|
||||
accessor: (index: number, obj:Attacker|BookReader|Rapunzel|string) => Attacker|BookReader|Rapunzel|string|null,
|
||||
index: number
|
||||
): Attacker|BookReader|Rapunzel|string|null {
|
||||
switch(Character[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'MuLan': return accessor(index, new Attacker())! as Attacker;
|
||||
case 'Rapunzel': return accessor(index, new Rapunzel())! as Rapunzel;
|
||||
case 'Belle': return accessor(index, new BookReader())! as BookReader;
|
||||
case 'BookFan': return accessor(index, new BookReader())! as BookReader;
|
||||
case 'Other': return accessor(index, '') as string;
|
||||
case 'Unused': return accessor(index, '') as string;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
@ -1,211 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
import { Attacker, AttackerT } from './attacker';
|
||||
import { BookReader, BookReaderT } from './book-reader';
|
||||
import { Character, unionToCharacter, unionListToCharacter } from './character';
|
||||
import { Rapunzel, RapunzelT } from './rapunzel';
|
||||
|
||||
|
||||
export class Movie {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Movie {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
|
||||
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static bufferHasIdentifier(bb:flatbuffers.ByteBuffer):boolean {
|
||||
return bb.__has_identifier('MOVI');
|
||||
}
|
||||
|
||||
mainCharacterType():Character {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readUint8(this.bb_pos + offset) : Character.NONE;
|
||||
}
|
||||
|
||||
mainCharacter<T extends flatbuffers.Table>(obj:any|string):any|string|null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.__union_with_string(obj, this.bb_pos + offset) : null;
|
||||
}
|
||||
|
||||
charactersType(index: number):Character|null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
|
||||
}
|
||||
|
||||
charactersTypeLength():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
charactersTypeArray():Uint8Array|null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
||||
}
|
||||
|
||||
characters(index: number, obj:any|string):any|string|null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.__union_with_string(obj, this.bb!.__vector(this.bb_pos + offset) + index * 4) : null;
|
||||
}
|
||||
|
||||
charactersLength():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'Movie';
|
||||
}
|
||||
|
||||
static startMovie(builder:flatbuffers.Builder) {
|
||||
builder.startObject(4);
|
||||
}
|
||||
|
||||
static addMainCharacterType(builder:flatbuffers.Builder, mainCharacterType:Character) {
|
||||
builder.addFieldInt8(0, mainCharacterType, Character.NONE);
|
||||
}
|
||||
|
||||
static addMainCharacter(builder:flatbuffers.Builder, mainCharacterOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(1, mainCharacterOffset, 0);
|
||||
}
|
||||
|
||||
static addCharactersType(builder:flatbuffers.Builder, charactersTypeOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(2, charactersTypeOffset, 0);
|
||||
}
|
||||
|
||||
static createCharactersTypeVector(builder:flatbuffers.Builder, data:Character[]):flatbuffers.Offset {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startCharactersTypeVector(builder:flatbuffers.Builder, numElems:number) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
}
|
||||
|
||||
static addCharacters(builder:flatbuffers.Builder, charactersOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(3, charactersOffset, 0);
|
||||
}
|
||||
|
||||
static createCharactersVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startCharactersVector(builder:flatbuffers.Builder, numElems:number) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
|
||||
static endMovie(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static finishMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
|
||||
builder.finish(offset, 'MOVI');
|
||||
}
|
||||
|
||||
static finishSizePrefixedMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
|
||||
builder.finish(offset, 'MOVI', true);
|
||||
}
|
||||
|
||||
static createMovie(builder:flatbuffers.Builder, mainCharacterType:Character, mainCharacterOffset:flatbuffers.Offset, charactersTypeOffset:flatbuffers.Offset, charactersOffset:flatbuffers.Offset):flatbuffers.Offset {
|
||||
Movie.startMovie(builder);
|
||||
Movie.addMainCharacterType(builder, mainCharacterType);
|
||||
Movie.addMainCharacter(builder, mainCharacterOffset);
|
||||
Movie.addCharactersType(builder, charactersTypeOffset);
|
||||
Movie.addCharacters(builder, charactersOffset);
|
||||
return Movie.endMovie(builder);
|
||||
}
|
||||
|
||||
unpack(): MovieT {
|
||||
return new MovieT(
|
||||
this.mainCharacterType(),
|
||||
(() => {
|
||||
let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
|
||||
if(temp === null) { return null; }
|
||||
if(typeof temp === 'string') { return temp; }
|
||||
return temp.unpack()
|
||||
})(),
|
||||
this.bb!.createScalarList(this.charactersType.bind(this), this.charactersTypeLength()),
|
||||
(() => {
|
||||
let ret = [];
|
||||
for(let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
|
||||
let targetEnum = this.charactersType(targetEnumIndex);
|
||||
if(targetEnum === null || Character[targetEnum!] === 'NONE') { continue; }
|
||||
|
||||
let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
|
||||
if(temp === null) { continue; }
|
||||
if(typeof temp === 'string') { ret.push(temp); continue; }
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: MovieT): void {
|
||||
_o.mainCharacterType = this.mainCharacterType();
|
||||
_o.mainCharacter = (() => {
|
||||
let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
|
||||
if(temp === null) { return null; }
|
||||
if(typeof temp === 'string') { return temp; }
|
||||
return temp.unpack()
|
||||
})();
|
||||
_o.charactersType = this.bb!.createScalarList(this.charactersType.bind(this), this.charactersTypeLength());
|
||||
_o.characters = (() => {
|
||||
let ret = [];
|
||||
for(let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
|
||||
let targetEnum = this.charactersType(targetEnumIndex);
|
||||
if(targetEnum === null || Character[targetEnum!] === 'NONE') { continue; }
|
||||
|
||||
let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
|
||||
if(temp === null) { continue; }
|
||||
if(typeof temp === 'string') { ret.push(temp); continue; }
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})();
|
||||
}
|
||||
}
|
||||
|
||||
export class MovieT {
|
||||
constructor(
|
||||
public mainCharacterType: Character = Character.NONE,
|
||||
public mainCharacter: AttackerT|BookReaderT|RapunzelT|string|null = null,
|
||||
public charactersType: (Character)[] = [],
|
||||
public characters: (AttackerT|BookReaderT|RapunzelT|string)[] = []
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
const mainCharacter = builder.createObjectOffset(this.mainCharacter);
|
||||
const charactersType = Movie.createCharactersTypeVector(builder, this.charactersType);
|
||||
const characters = Movie.createCharactersVector(builder, builder.createObjectOffsetList(this.characters));
|
||||
|
||||
return Movie.createMovie(builder,
|
||||
this.mainCharacterType,
|
||||
mainCharacter,
|
||||
charactersType,
|
||||
characters
|
||||
);
|
||||
}
|
||||
}
|
@ -1,77 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
|
||||
|
||||
export class Ability {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Ability {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
id():number {
|
||||
return this.bb!.readUint32(this.bb_pos);
|
||||
}
|
||||
|
||||
mutate_id(value:number):boolean {
|
||||
this.bb!.writeUint32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
distance():number {
|
||||
return this.bb!.readUint32(this.bb_pos + 4);
|
||||
}
|
||||
|
||||
mutate_distance(value:number):boolean {
|
||||
this.bb!.writeUint32(this.bb_pos + 4, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.Ability';
|
||||
}
|
||||
|
||||
static sizeOf():number {
|
||||
return 8;
|
||||
}
|
||||
|
||||
static createAbility(builder:flatbuffers.Builder, id: number, distance: number):flatbuffers.Offset {
|
||||
builder.prep(4, 8);
|
||||
builder.writeInt32(distance);
|
||||
builder.writeInt32(id);
|
||||
return builder.offset();
|
||||
}
|
||||
|
||||
|
||||
unpack(): AbilityT {
|
||||
return new AbilityT(
|
||||
this.id(),
|
||||
this.distance()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: AbilityT): void {
|
||||
_o.id = this.id();
|
||||
_o.distance = this.distance();
|
||||
}
|
||||
}
|
||||
|
||||
export class AbilityT {
|
||||
constructor(
|
||||
public id: number = 0,
|
||||
public distance: number = 0
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return Ability.createAbility(builder,
|
||||
this.id,
|
||||
this.distance
|
||||
);
|
||||
}
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import { Monster, MonsterT } from '../../my-game/example/monster';
|
||||
|
||||
|
||||
export enum AnyAmbiguousAliases{
|
||||
NONE = 0,
|
||||
M1 = 1,
|
||||
M2 = 2,
|
||||
M3 = 3
|
||||
}
|
||||
|
||||
export function unionToAnyAmbiguousAliases(
|
||||
type: AnyAmbiguousAliases,
|
||||
accessor: (obj:Monster) => Monster|null
|
||||
): Monster|null {
|
||||
switch(AnyAmbiguousAliases[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'M1': return accessor(new Monster())! as Monster;
|
||||
case 'M2': return accessor(new Monster())! as Monster;
|
||||
case 'M3': return accessor(new Monster())! as Monster;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
||||
export function unionListToAnyAmbiguousAliases(
|
||||
type: AnyAmbiguousAliases,
|
||||
accessor: (index: number, obj:Monster) => Monster|null,
|
||||
index: number
|
||||
): Monster|null {
|
||||
switch(AnyAmbiguousAliases[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'M1': return accessor(index, new Monster())! as Monster;
|
||||
case 'M2': return accessor(index, new Monster())! as Monster;
|
||||
case 'M3': return accessor(index, new Monster())! as Monster;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
@ -1,41 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import { Monster as MyGameExample2Monster, MonsterT as MyGameExample2MonsterT } from '../../my-game/example2/monster';
|
||||
import { Monster, MonsterT } from '../../my-game/example/monster';
|
||||
import { TestSimpleTableWithEnum, TestSimpleTableWithEnumT } from '../../my-game/example/test-simple-table-with-enum';
|
||||
|
||||
|
||||
export enum AnyUniqueAliases{
|
||||
NONE = 0,
|
||||
M = 1,
|
||||
TS = 2,
|
||||
M2 = 3
|
||||
}
|
||||
|
||||
export function unionToAnyUniqueAliases(
|
||||
type: AnyUniqueAliases,
|
||||
accessor: (obj:Monster|MyGameExample2Monster|TestSimpleTableWithEnum) => Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null
|
||||
): Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null {
|
||||
switch(AnyUniqueAliases[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'M': return accessor(new Monster())! as Monster;
|
||||
case 'TS': return accessor(new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum;
|
||||
case 'M2': return accessor(new MyGameExample2Monster())! as MyGameExample2Monster;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
||||
export function unionListToAnyUniqueAliases(
|
||||
type: AnyUniqueAliases,
|
||||
accessor: (index: number, obj:Monster|MyGameExample2Monster|TestSimpleTableWithEnum) => Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null,
|
||||
index: number
|
||||
): Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null {
|
||||
switch(AnyUniqueAliases[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'M': return accessor(index, new Monster())! as Monster;
|
||||
case 'TS': return accessor(index, new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum;
|
||||
case 'M2': return accessor(index, new MyGameExample2Monster())! as MyGameExample2Monster;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
@ -1,41 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import { Monster as MyGameExample2Monster, MonsterT as MyGameExample2MonsterT } from '../../my-game/example2/monster';
|
||||
import { Monster, MonsterT } from '../../my-game/example/monster';
|
||||
import { TestSimpleTableWithEnum, TestSimpleTableWithEnumT } from '../../my-game/example/test-simple-table-with-enum';
|
||||
|
||||
|
||||
export enum Any{
|
||||
NONE = 0,
|
||||
Monster = 1,
|
||||
TestSimpleTableWithEnum = 2,
|
||||
MyGame_Example2_Monster = 3
|
||||
}
|
||||
|
||||
export function unionToAny(
|
||||
type: Any,
|
||||
accessor: (obj:Monster|MyGameExample2Monster|TestSimpleTableWithEnum) => Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null
|
||||
): Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null {
|
||||
switch(Any[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'Monster': return accessor(new Monster())! as Monster;
|
||||
case 'TestSimpleTableWithEnum': return accessor(new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum;
|
||||
case 'MyGame_Example2_Monster': return accessor(new MyGameExample2Monster())! as MyGameExample2Monster;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
||||
export function unionListToAny(
|
||||
type: Any,
|
||||
accessor: (index: number, obj:Monster|MyGameExample2Monster|TestSimpleTableWithEnum) => Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null,
|
||||
index: number
|
||||
): Monster|MyGameExample2Monster|TestSimpleTableWithEnum|null {
|
||||
switch(Any[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'Monster': return accessor(index, new Monster())! as Monster;
|
||||
case 'TestSimpleTableWithEnum': return accessor(index, new TestSimpleTableWithEnum())! as TestSimpleTableWithEnum;
|
||||
case 'MyGame_Example2_Monster': return accessor(index, new MyGameExample2Monster())! as MyGameExample2Monster;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
@ -1,20 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/**
|
||||
* Composite components of Monster color.
|
||||
*/
|
||||
export enum Color{
|
||||
Red = 1,
|
||||
|
||||
/**
|
||||
* \brief color Green
|
||||
* Green is bit_flag with value (1u << 1)
|
||||
*/
|
||||
Green = 2,
|
||||
|
||||
/**
|
||||
* \brief color Blue (1u << 3)
|
||||
*/
|
||||
Blue = 8
|
||||
}
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -1,9 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
export enum Race{
|
||||
None = -1,
|
||||
Human = 0,
|
||||
Dwarf = 1,
|
||||
Elf = 2
|
||||
}
|
||||
|
@ -1,95 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
|
||||
|
||||
export class Referrable {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Referrable {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsReferrable(bb:flatbuffers.ByteBuffer, obj?:Referrable):Referrable {
|
||||
return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsReferrable(bb:flatbuffers.ByteBuffer, obj?:Referrable):Referrable {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Referrable()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
id():flatbuffers.Long {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
||||
}
|
||||
|
||||
mutate_id(value:flatbuffers.Long):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeUint64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.Referrable';
|
||||
}
|
||||
|
||||
static startReferrable(builder:flatbuffers.Builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
|
||||
static addId(builder:flatbuffers.Builder, id:flatbuffers.Long) {
|
||||
builder.addFieldInt64(0, id, builder.createLong(0, 0));
|
||||
}
|
||||
|
||||
static endReferrable(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createReferrable(builder:flatbuffers.Builder, id:flatbuffers.Long):flatbuffers.Offset {
|
||||
Referrable.startReferrable(builder);
|
||||
Referrable.addId(builder, id);
|
||||
return Referrable.endReferrable(builder);
|
||||
}
|
||||
|
||||
serialize():Uint8Array {
|
||||
return this.bb!.bytes();
|
||||
}
|
||||
|
||||
static deserialize(buffer: Uint8Array):Referrable {
|
||||
return Referrable.getRootAsReferrable(new flatbuffers.ByteBuffer(buffer))
|
||||
}
|
||||
|
||||
unpack(): ReferrableT {
|
||||
return new ReferrableT(
|
||||
this.id()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: ReferrableT): void {
|
||||
_o.id = this.id();
|
||||
}
|
||||
}
|
||||
|
||||
export class ReferrableT {
|
||||
constructor(
|
||||
public id: flatbuffers.Long = flatbuffers.createLong(0, 0)
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return Referrable.createReferrable(builder,
|
||||
this.id
|
||||
);
|
||||
}
|
||||
}
|
@ -1,138 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
|
||||
|
||||
export class Stat {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Stat {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsStat(bb:flatbuffers.ByteBuffer, obj?:Stat):Stat {
|
||||
return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsStat(bb:flatbuffers.ByteBuffer, obj?:Stat):Stat {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
id():string|null
|
||||
id(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
|
||||
id(optionalEncoding?:any):string|Uint8Array|null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
|
||||
}
|
||||
|
||||
val():flatbuffers.Long {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
||||
}
|
||||
|
||||
mutate_val(value:flatbuffers.Long):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeInt64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
count():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readUint16(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
mutate_count(value:number):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeUint16(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.Stat';
|
||||
}
|
||||
|
||||
static startStat(builder:flatbuffers.Builder) {
|
||||
builder.startObject(3);
|
||||
}
|
||||
|
||||
static addId(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(0, idOffset, 0);
|
||||
}
|
||||
|
||||
static addVal(builder:flatbuffers.Builder, val:flatbuffers.Long) {
|
||||
builder.addFieldInt64(1, val, builder.createLong(0, 0));
|
||||
}
|
||||
|
||||
static addCount(builder:flatbuffers.Builder, count:number) {
|
||||
builder.addFieldInt16(2, count, 0);
|
||||
}
|
||||
|
||||
static endStat(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createStat(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset, val:flatbuffers.Long, count:number):flatbuffers.Offset {
|
||||
Stat.startStat(builder);
|
||||
Stat.addId(builder, idOffset);
|
||||
Stat.addVal(builder, val);
|
||||
Stat.addCount(builder, count);
|
||||
return Stat.endStat(builder);
|
||||
}
|
||||
|
||||
serialize():Uint8Array {
|
||||
return this.bb!.bytes();
|
||||
}
|
||||
|
||||
static deserialize(buffer: Uint8Array):Stat {
|
||||
return Stat.getRootAsStat(new flatbuffers.ByteBuffer(buffer))
|
||||
}
|
||||
|
||||
unpack(): StatT {
|
||||
return new StatT(
|
||||
this.id(),
|
||||
this.val(),
|
||||
this.count()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: StatT): void {
|
||||
_o.id = this.id();
|
||||
_o.val = this.val();
|
||||
_o.count = this.count();
|
||||
}
|
||||
}
|
||||
|
||||
export class StatT {
|
||||
constructor(
|
||||
public id: string|Uint8Array|null = null,
|
||||
public val: flatbuffers.Long = flatbuffers.createLong(0, 0),
|
||||
public count: number = 0
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
const id = (this.id !== null ? builder.createString(this.id!) : 0);
|
||||
|
||||
return Stat.createStat(builder,
|
||||
id,
|
||||
this.val,
|
||||
this.count
|
||||
);
|
||||
}
|
||||
}
|
@ -1,96 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
import { Color } from '../../my-game/example/color';
|
||||
|
||||
|
||||
export class TestSimpleTableWithEnum {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):TestSimpleTableWithEnum {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsTestSimpleTableWithEnum(bb:flatbuffers.ByteBuffer, obj?:TestSimpleTableWithEnum):TestSimpleTableWithEnum {
|
||||
return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsTestSimpleTableWithEnum(bb:flatbuffers.ByteBuffer, obj?:TestSimpleTableWithEnum):TestSimpleTableWithEnum {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TestSimpleTableWithEnum()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
color():Color {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readUint8(this.bb_pos + offset) : Color.Green;
|
||||
}
|
||||
|
||||
mutate_color(value:Color):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeUint8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.TestSimpleTableWithEnum';
|
||||
}
|
||||
|
||||
static startTestSimpleTableWithEnum(builder:flatbuffers.Builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
|
||||
static addColor(builder:flatbuffers.Builder, color:Color) {
|
||||
builder.addFieldInt8(0, color, Color.Green);
|
||||
}
|
||||
|
||||
static endTestSimpleTableWithEnum(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createTestSimpleTableWithEnum(builder:flatbuffers.Builder, color:Color):flatbuffers.Offset {
|
||||
TestSimpleTableWithEnum.startTestSimpleTableWithEnum(builder);
|
||||
TestSimpleTableWithEnum.addColor(builder, color);
|
||||
return TestSimpleTableWithEnum.endTestSimpleTableWithEnum(builder);
|
||||
}
|
||||
|
||||
serialize():Uint8Array {
|
||||
return this.bb!.bytes();
|
||||
}
|
||||
|
||||
static deserialize(buffer: Uint8Array):TestSimpleTableWithEnum {
|
||||
return TestSimpleTableWithEnum.getRootAsTestSimpleTableWithEnum(new flatbuffers.ByteBuffer(buffer))
|
||||
}
|
||||
|
||||
unpack(): TestSimpleTableWithEnumT {
|
||||
return new TestSimpleTableWithEnumT(
|
||||
this.color()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: TestSimpleTableWithEnumT): void {
|
||||
_o.color = this.color();
|
||||
}
|
||||
}
|
||||
|
||||
export class TestSimpleTableWithEnumT {
|
||||
constructor(
|
||||
public color: Color = Color.Green
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return TestSimpleTableWithEnum.createTestSimpleTableWithEnum(builder,
|
||||
this.color
|
||||
);
|
||||
}
|
||||
}
|
@ -1,78 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
|
||||
|
||||
export class Test {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Test {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
a():number {
|
||||
return this.bb!.readInt16(this.bb_pos);
|
||||
}
|
||||
|
||||
mutate_a(value:number):boolean {
|
||||
this.bb!.writeInt16(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
b():number {
|
||||
return this.bb!.readInt8(this.bb_pos + 2);
|
||||
}
|
||||
|
||||
mutate_b(value:number):boolean {
|
||||
this.bb!.writeInt8(this.bb_pos + 2, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.Test';
|
||||
}
|
||||
|
||||
static sizeOf():number {
|
||||
return 4;
|
||||
}
|
||||
|
||||
static createTest(builder:flatbuffers.Builder, a: number, b: number):flatbuffers.Offset {
|
||||
builder.prep(2, 4);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(b);
|
||||
builder.writeInt16(a);
|
||||
return builder.offset();
|
||||
}
|
||||
|
||||
|
||||
unpack(): TestT {
|
||||
return new TestT(
|
||||
this.a(),
|
||||
this.b()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: TestT): void {
|
||||
_o.a = this.a();
|
||||
_o.b = this.b();
|
||||
}
|
||||
}
|
||||
|
||||
export class TestT {
|
||||
constructor(
|
||||
public a: number = 0,
|
||||
public b: number = 0
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return Test.createTest(builder,
|
||||
this.a,
|
||||
this.b
|
||||
);
|
||||
}
|
||||
}
|
@ -1,405 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
|
||||
|
||||
export class TypeAliases {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):TypeAliases {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsTypeAliases(bb:flatbuffers.ByteBuffer, obj?:TypeAliases):TypeAliases {
|
||||
return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsTypeAliases(bb:flatbuffers.ByteBuffer, obj?:TypeAliases):TypeAliases {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new TypeAliases()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
i8():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt8(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
mutate_i8(value:number):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeInt8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
u8():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.readUint8(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
mutate_u8(value:number):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeUint8(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
i16():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.readInt16(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
mutate_i16(value:number):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeInt16(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
u16():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.readUint16(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
mutate_u16(value:number):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeUint16(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
i32():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 12);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
mutate_i32(value:number):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 12);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
u32():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 14);
|
||||
return offset ? this.bb!.readUint32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
mutate_u32(value:number):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 14);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeUint32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
i64():flatbuffers.Long {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 16);
|
||||
return offset ? this.bb!.readInt64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
||||
}
|
||||
|
||||
mutate_i64(value:flatbuffers.Long):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 16);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeInt64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
u64():flatbuffers.Long {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 18);
|
||||
return offset ? this.bb!.readUint64(this.bb_pos + offset) : this.bb!.createLong(0, 0);
|
||||
}
|
||||
|
||||
mutate_u64(value:flatbuffers.Long):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 18);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeUint64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
f32():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 20);
|
||||
return offset ? this.bb!.readFloat32(this.bb_pos + offset) : 0.0;
|
||||
}
|
||||
|
||||
mutate_f32(value:number):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 20);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeFloat32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
f64():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 22);
|
||||
return offset ? this.bb!.readFloat64(this.bb_pos + offset) : 0.0;
|
||||
}
|
||||
|
||||
mutate_f64(value:number):boolean {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 22);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeFloat64(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
v8(index: number):number|null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 24);
|
||||
return offset ? this.bb!.readInt8(this.bb!.__vector(this.bb_pos + offset) + index) : 0;
|
||||
}
|
||||
|
||||
v8Length():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 24);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
v8Array():Int8Array|null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 24);
|
||||
return offset ? new Int8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
||||
}
|
||||
|
||||
vf64(index: number):number|null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 26);
|
||||
return offset ? this.bb!.readFloat64(this.bb!.__vector(this.bb_pos + offset) + index * 8) : 0;
|
||||
}
|
||||
|
||||
vf64Length():number {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 26);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
|
||||
vf64Array():Float64Array|null {
|
||||
const offset = this.bb!.__offset(this.bb_pos, 26);
|
||||
return offset ? new Float64Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.TypeAliases';
|
||||
}
|
||||
|
||||
static startTypeAliases(builder:flatbuffers.Builder) {
|
||||
builder.startObject(12);
|
||||
}
|
||||
|
||||
static addI8(builder:flatbuffers.Builder, i8:number) {
|
||||
builder.addFieldInt8(0, i8, 0);
|
||||
}
|
||||
|
||||
static addU8(builder:flatbuffers.Builder, u8:number) {
|
||||
builder.addFieldInt8(1, u8, 0);
|
||||
}
|
||||
|
||||
static addI16(builder:flatbuffers.Builder, i16:number) {
|
||||
builder.addFieldInt16(2, i16, 0);
|
||||
}
|
||||
|
||||
static addU16(builder:flatbuffers.Builder, u16:number) {
|
||||
builder.addFieldInt16(3, u16, 0);
|
||||
}
|
||||
|
||||
static addI32(builder:flatbuffers.Builder, i32:number) {
|
||||
builder.addFieldInt32(4, i32, 0);
|
||||
}
|
||||
|
||||
static addU32(builder:flatbuffers.Builder, u32:number) {
|
||||
builder.addFieldInt32(5, u32, 0);
|
||||
}
|
||||
|
||||
static addI64(builder:flatbuffers.Builder, i64:flatbuffers.Long) {
|
||||
builder.addFieldInt64(6, i64, builder.createLong(0, 0));
|
||||
}
|
||||
|
||||
static addU64(builder:flatbuffers.Builder, u64:flatbuffers.Long) {
|
||||
builder.addFieldInt64(7, u64, builder.createLong(0, 0));
|
||||
}
|
||||
|
||||
static addF32(builder:flatbuffers.Builder, f32:number) {
|
||||
builder.addFieldFloat32(8, f32, 0.0);
|
||||
}
|
||||
|
||||
static addF64(builder:flatbuffers.Builder, f64:number) {
|
||||
builder.addFieldFloat64(9, f64, 0.0);
|
||||
}
|
||||
|
||||
static addV8(builder:flatbuffers.Builder, v8Offset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(10, v8Offset, 0);
|
||||
}
|
||||
|
||||
static createV8Vector(builder:flatbuffers.Builder, data:number[]|Int8Array):flatbuffers.Offset;
|
||||
/**
|
||||
* @deprecated This Uint8Array overload will be removed in the future.
|
||||
*/
|
||||
static createV8Vector(builder:flatbuffers.Builder, data:number[]|Uint8Array):flatbuffers.Offset;
|
||||
static createV8Vector(builder:flatbuffers.Builder, data:number[]|Int8Array|Uint8Array):flatbuffers.Offset {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startV8Vector(builder:flatbuffers.Builder, numElems:number) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
}
|
||||
|
||||
static addVf64(builder:flatbuffers.Builder, vf64Offset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(11, vf64Offset, 0);
|
||||
}
|
||||
|
||||
static createVf64Vector(builder:flatbuffers.Builder, data:number[]|Float64Array):flatbuffers.Offset;
|
||||
/**
|
||||
* @deprecated This Uint8Array overload will be removed in the future.
|
||||
*/
|
||||
static createVf64Vector(builder:flatbuffers.Builder, data:number[]|Uint8Array):flatbuffers.Offset;
|
||||
static createVf64Vector(builder:flatbuffers.Builder, data:number[]|Float64Array|Uint8Array):flatbuffers.Offset {
|
||||
builder.startVector(8, data.length, 8);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addFloat64(data[i]!);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
|
||||
static startVf64Vector(builder:flatbuffers.Builder, numElems:number) {
|
||||
builder.startVector(8, numElems, 8);
|
||||
}
|
||||
|
||||
static endTypeAliases(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createTypeAliases(builder:flatbuffers.Builder, i8:number, u8:number, i16:number, u16:number, i32:number, u32:number, i64:flatbuffers.Long, u64:flatbuffers.Long, f32:number, f64:number, v8Offset:flatbuffers.Offset, vf64Offset:flatbuffers.Offset):flatbuffers.Offset {
|
||||
TypeAliases.startTypeAliases(builder);
|
||||
TypeAliases.addI8(builder, i8);
|
||||
TypeAliases.addU8(builder, u8);
|
||||
TypeAliases.addI16(builder, i16);
|
||||
TypeAliases.addU16(builder, u16);
|
||||
TypeAliases.addI32(builder, i32);
|
||||
TypeAliases.addU32(builder, u32);
|
||||
TypeAliases.addI64(builder, i64);
|
||||
TypeAliases.addU64(builder, u64);
|
||||
TypeAliases.addF32(builder, f32);
|
||||
TypeAliases.addF64(builder, f64);
|
||||
TypeAliases.addV8(builder, v8Offset);
|
||||
TypeAliases.addVf64(builder, vf64Offset);
|
||||
return TypeAliases.endTypeAliases(builder);
|
||||
}
|
||||
|
||||
serialize():Uint8Array {
|
||||
return this.bb!.bytes();
|
||||
}
|
||||
|
||||
static deserialize(buffer: Uint8Array):TypeAliases {
|
||||
return TypeAliases.getRootAsTypeAliases(new flatbuffers.ByteBuffer(buffer))
|
||||
}
|
||||
|
||||
unpack(): TypeAliasesT {
|
||||
return new TypeAliasesT(
|
||||
this.i8(),
|
||||
this.u8(),
|
||||
this.i16(),
|
||||
this.u16(),
|
||||
this.i32(),
|
||||
this.u32(),
|
||||
this.i64(),
|
||||
this.u64(),
|
||||
this.f32(),
|
||||
this.f64(),
|
||||
this.bb!.createScalarList(this.v8.bind(this), this.v8Length()),
|
||||
this.bb!.createScalarList(this.vf64.bind(this), this.vf64Length())
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: TypeAliasesT): void {
|
||||
_o.i8 = this.i8();
|
||||
_o.u8 = this.u8();
|
||||
_o.i16 = this.i16();
|
||||
_o.u16 = this.u16();
|
||||
_o.i32 = this.i32();
|
||||
_o.u32 = this.u32();
|
||||
_o.i64 = this.i64();
|
||||
_o.u64 = this.u64();
|
||||
_o.f32 = this.f32();
|
||||
_o.f64 = this.f64();
|
||||
_o.v8 = this.bb!.createScalarList(this.v8.bind(this), this.v8Length());
|
||||
_o.vf64 = this.bb!.createScalarList(this.vf64.bind(this), this.vf64Length());
|
||||
}
|
||||
}
|
||||
|
||||
export class TypeAliasesT {
|
||||
constructor(
|
||||
public i8: number = 0,
|
||||
public u8: number = 0,
|
||||
public i16: number = 0,
|
||||
public u16: number = 0,
|
||||
public i32: number = 0,
|
||||
public u32: number = 0,
|
||||
public i64: flatbuffers.Long = flatbuffers.createLong(0, 0),
|
||||
public u64: flatbuffers.Long = flatbuffers.createLong(0, 0),
|
||||
public f32: number = 0.0,
|
||||
public f64: number = 0.0,
|
||||
public v8: (number)[] = [],
|
||||
public vf64: (number)[] = []
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
const v8 = TypeAliases.createV8Vector(builder, this.v8);
|
||||
const vf64 = TypeAliases.createVf64Vector(builder, this.vf64);
|
||||
|
||||
return TypeAliases.createTypeAliases(builder,
|
||||
this.i8,
|
||||
this.u8,
|
||||
this.i16,
|
||||
this.u16,
|
||||
this.i32,
|
||||
this.u32,
|
||||
this.i64,
|
||||
this.u64,
|
||||
this.f32,
|
||||
this.f64,
|
||||
v8,
|
||||
vf64
|
||||
);
|
||||
}
|
||||
}
|
@ -1,137 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
import { Color } from '../../my-game/example/color';
|
||||
import { Test, TestT } from '../../my-game/example/test';
|
||||
|
||||
|
||||
export class Vec3 {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Vec3 {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
x():number {
|
||||
return this.bb!.readFloat32(this.bb_pos);
|
||||
}
|
||||
|
||||
mutate_x(value:number):boolean {
|
||||
this.bb!.writeFloat32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
y():number {
|
||||
return this.bb!.readFloat32(this.bb_pos + 4);
|
||||
}
|
||||
|
||||
mutate_y(value:number):boolean {
|
||||
this.bb!.writeFloat32(this.bb_pos + 4, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
z():number {
|
||||
return this.bb!.readFloat32(this.bb_pos + 8);
|
||||
}
|
||||
|
||||
mutate_z(value:number):boolean {
|
||||
this.bb!.writeFloat32(this.bb_pos + 8, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
test1():number {
|
||||
return this.bb!.readFloat64(this.bb_pos + 16);
|
||||
}
|
||||
|
||||
mutate_test1(value:number):boolean {
|
||||
this.bb!.writeFloat64(this.bb_pos + 16, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
test2():Color {
|
||||
return this.bb!.readUint8(this.bb_pos + 24);
|
||||
}
|
||||
|
||||
mutate_test2(value:Color):boolean {
|
||||
this.bb!.writeUint8(this.bb_pos + 24, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
test3(obj?:Test):Test|null {
|
||||
return (obj || new Test()).__init(this.bb_pos + 26, this.bb!);
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example.Vec3';
|
||||
}
|
||||
|
||||
static sizeOf():number {
|
||||
return 32;
|
||||
}
|
||||
|
||||
static createVec3(builder:flatbuffers.Builder, x: number, y: number, z: number, test1: number, test2: Color, test3_a: number, test3_b: number):flatbuffers.Offset {
|
||||
builder.prep(8, 32);
|
||||
builder.pad(2);
|
||||
builder.prep(2, 4);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(test3_b);
|
||||
builder.writeInt16(test3_a);
|
||||
builder.pad(1);
|
||||
builder.writeInt8(test2);
|
||||
builder.writeFloat64(test1);
|
||||
builder.pad(4);
|
||||
builder.writeFloat32(z);
|
||||
builder.writeFloat32(y);
|
||||
builder.writeFloat32(x);
|
||||
return builder.offset();
|
||||
}
|
||||
|
||||
|
||||
unpack(): Vec3T {
|
||||
return new Vec3T(
|
||||
this.x(),
|
||||
this.y(),
|
||||
this.z(),
|
||||
this.test1(),
|
||||
this.test2(),
|
||||
(this.test3() !== null ? this.test3()!.unpack() : null)
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: Vec3T): void {
|
||||
_o.x = this.x();
|
||||
_o.y = this.y();
|
||||
_o.z = this.z();
|
||||
_o.test1 = this.test1();
|
||||
_o.test2 = this.test2();
|
||||
_o.test3 = (this.test3() !== null ? this.test3()!.unpack() : null);
|
||||
}
|
||||
}
|
||||
|
||||
export class Vec3T {
|
||||
constructor(
|
||||
public x: number = 0.0,
|
||||
public y: number = 0.0,
|
||||
public z: number = 0.0,
|
||||
public test1: number = 0.0,
|
||||
public test2: Color = 0,
|
||||
public test3: TestT|null = null
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return Vec3.createVec3(builder,
|
||||
this.x,
|
||||
this.y,
|
||||
this.z,
|
||||
this.test1,
|
||||
this.test2,
|
||||
(this.test3 === null ? 0 : this.test3.a!),
|
||||
(this.test3 === null ? 0 : this.test3.b!)
|
||||
);
|
||||
}
|
||||
}
|
@ -1,66 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
|
||||
|
||||
export class Monster {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Monster {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster {
|
||||
return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsMonster(bb:flatbuffers.ByteBuffer, obj?:Monster):Monster {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Monster()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.Example2.Monster';
|
||||
}
|
||||
|
||||
static startMonster(builder:flatbuffers.Builder) {
|
||||
builder.startObject(0);
|
||||
}
|
||||
|
||||
static endMonster(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createMonster(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
Monster.startMonster(builder);
|
||||
return Monster.endMonster(builder);
|
||||
}
|
||||
|
||||
serialize():Uint8Array {
|
||||
return this.bb!.bytes();
|
||||
}
|
||||
|
||||
static deserialize(buffer: Uint8Array):Monster {
|
||||
return Monster.getRootAsMonster(new flatbuffers.ByteBuffer(buffer))
|
||||
}
|
||||
|
||||
unpack(): MonsterT {
|
||||
return new MonsterT();
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: MonsterT): void {}
|
||||
}
|
||||
|
||||
export class MonsterT {
|
||||
constructor(){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return Monster.createMonster(builder);
|
||||
}
|
||||
}
|
@ -1,66 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
|
||||
|
||||
export class InParentNamespace {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):InParentNamespace {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
static getRootAsInParentNamespace(bb:flatbuffers.ByteBuffer, obj?:InParentNamespace):InParentNamespace {
|
||||
return (obj || new InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getSizePrefixedRootAsInParentNamespace(bb:flatbuffers.ByteBuffer, obj?:InParentNamespace):InParentNamespace {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new InParentNamespace()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'MyGame.InParentNamespace';
|
||||
}
|
||||
|
||||
static startInParentNamespace(builder:flatbuffers.Builder) {
|
||||
builder.startObject(0);
|
||||
}
|
||||
|
||||
static endInParentNamespace(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
|
||||
static createInParentNamespace(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
InParentNamespace.startInParentNamespace(builder);
|
||||
return InParentNamespace.endInParentNamespace(builder);
|
||||
}
|
||||
|
||||
serialize():Uint8Array {
|
||||
return this.bb!.bytes();
|
||||
}
|
||||
|
||||
static deserialize(buffer: Uint8Array):InParentNamespace {
|
||||
return InParentNamespace.getRootAsInParentNamespace(new flatbuffers.ByteBuffer(buffer))
|
||||
}
|
||||
|
||||
unpack(): InParentNamespaceT {
|
||||
return new InParentNamespaceT();
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: InParentNamespaceT): void {}
|
||||
}
|
||||
|
||||
export class InParentNamespaceT {
|
||||
constructor(){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return InParentNamespace.createInParentNamespace(builder);
|
||||
}
|
||||
}
|
@ -1,58 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
|
||||
|
||||
|
||||
export class Rapunzel {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
bb_pos = 0;
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Rapunzel {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
|
||||
hairLength():number {
|
||||
return this.bb!.readInt32(this.bb_pos);
|
||||
}
|
||||
|
||||
static getFullyQualifiedName():string {
|
||||
return 'Rapunzel';
|
||||
}
|
||||
|
||||
static sizeOf():number {
|
||||
return 4;
|
||||
}
|
||||
|
||||
static createRapunzel(builder:flatbuffers.Builder, hair_length: number):flatbuffers.Offset {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(hair_length);
|
||||
return builder.offset();
|
||||
}
|
||||
|
||||
|
||||
unpack(): RapunzelT {
|
||||
return new RapunzelT(
|
||||
this.hairLength()
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
unpackTo(_o: RapunzelT): void {
|
||||
_o.hairLength = this.hairLength();
|
||||
}
|
||||
}
|
||||
|
||||
export class RapunzelT {
|
||||
constructor(
|
||||
public hairLength: number = 0
|
||||
){}
|
||||
|
||||
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return Rapunzel.createRapunzel(builder,
|
||||
this.hairLength
|
||||
);
|
||||
}
|
||||
}
|
@ -10,9 +10,14 @@
|
||||
"noImplicitReturns": true,
|
||||
"strictNullChecks": true,
|
||||
"baseUrl": ".",
|
||||
"noEmit": false,
|
||||
"outDir": "./ts"
|
||||
"noEmit": false
|
||||
},
|
||||
"include": [ "ts/**/*.ts" ],
|
||||
"exclude": []
|
||||
"include": [
|
||||
"my-game/**/*.ts",
|
||||
"optional_scalars/**/*.ts",
|
||||
"union_vector/**/*.ts"
|
||||
],
|
||||
"exclude": [
|
||||
"namespace_test/**/*.ts"
|
||||
]
|
||||
}
|
||||
|
BIN
tests/unicode_test.mon
Normal file
BIN
tests/unicode_test.mon
Normal file
Binary file not shown.
64
tests/union_vector/attacker.js
Normal file
64
tests/union_vector/attacker.js
Normal file
@ -0,0 +1,64 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
export class Attacker {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsAttacker(bb, obj) {
|
||||
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsAttacker(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
swordAttackDamage() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
|
||||
}
|
||||
mutate_sword_attack_damage(value) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
this.bb.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'Attacker';
|
||||
}
|
||||
static startAttacker(builder) {
|
||||
builder.startObject(1);
|
||||
}
|
||||
static addSwordAttackDamage(builder, swordAttackDamage) {
|
||||
builder.addFieldInt32(0, swordAttackDamage, 0);
|
||||
}
|
||||
static endAttacker(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static createAttacker(builder, swordAttackDamage) {
|
||||
Attacker.startAttacker(builder);
|
||||
Attacker.addSwordAttackDamage(builder, swordAttackDamage);
|
||||
return Attacker.endAttacker(builder);
|
||||
}
|
||||
unpack() {
|
||||
return new AttackerT(this.swordAttackDamage());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.swordAttackDamage = this.swordAttackDamage();
|
||||
}
|
||||
}
|
||||
export class AttackerT {
|
||||
constructor(swordAttackDamage = 0) {
|
||||
this.swordAttackDamage = swordAttackDamage;
|
||||
}
|
||||
pack(builder) {
|
||||
return Attacker.createAttacker(builder, this.swordAttackDamage);
|
||||
}
|
||||
}
|
44
tests/union_vector/book-reader.js
Normal file
44
tests/union_vector/book-reader.js
Normal file
@ -0,0 +1,44 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
export class BookReader {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
booksRead() {
|
||||
return this.bb.readInt32(this.bb_pos);
|
||||
}
|
||||
mutate_books_read(value) {
|
||||
this.bb.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'BookReader';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 4;
|
||||
}
|
||||
static createBookReader(builder, books_read) {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(books_read);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new BookReaderT(this.booksRead());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.booksRead = this.booksRead();
|
||||
}
|
||||
}
|
||||
export class BookReaderT {
|
||||
constructor(booksRead = 0) {
|
||||
this.booksRead = booksRead;
|
||||
}
|
||||
pack(builder) {
|
||||
return BookReader.createBookReader(builder, this.booksRead);
|
||||
}
|
||||
}
|
38
tests/union_vector/character.js
Normal file
38
tests/union_vector/character.js
Normal file
@ -0,0 +1,38 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import { Attacker } from './attacker';
|
||||
import { BookReader } from './book-reader';
|
||||
import { Rapunzel } from './rapunzel';
|
||||
export var Character;
|
||||
(function (Character) {
|
||||
Character[Character["NONE"] = 0] = "NONE";
|
||||
Character[Character["MuLan"] = 1] = "MuLan";
|
||||
Character[Character["Rapunzel"] = 2] = "Rapunzel";
|
||||
Character[Character["Belle"] = 3] = "Belle";
|
||||
Character[Character["BookFan"] = 4] = "BookFan";
|
||||
Character[Character["Other"] = 5] = "Other";
|
||||
Character[Character["Unused"] = 6] = "Unused";
|
||||
})(Character || (Character = {}));
|
||||
export function unionToCharacter(type, accessor) {
|
||||
switch (Character[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'MuLan': return accessor(new Attacker());
|
||||
case 'Rapunzel': return accessor(new Rapunzel());
|
||||
case 'Belle': return accessor(new BookReader());
|
||||
case 'BookFan': return accessor(new BookReader());
|
||||
case 'Other': return accessor('');
|
||||
case 'Unused': return accessor('');
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
export function unionListToCharacter(type, accessor, index) {
|
||||
switch (Character[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'MuLan': return accessor(index, new Attacker());
|
||||
case 'Rapunzel': return accessor(index, new Rapunzel());
|
||||
case 'Belle': return accessor(index, new BookReader());
|
||||
case 'BookFan': return accessor(index, new BookReader());
|
||||
case 'Other': return accessor(index, '');
|
||||
case 'Unused': return accessor(index, '');
|
||||
default: return null;
|
||||
}
|
||||
}
|
185
tests/union_vector/movie.js
Normal file
185
tests/union_vector/movie.js
Normal file
@ -0,0 +1,185 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
import { Character, unionToCharacter, unionListToCharacter } from './character';
|
||||
export class Movie {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
static getRootAsMovie(bb, obj) {
|
||||
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static getSizePrefixedRootAsMovie(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
}
|
||||
static bufferHasIdentifier(bb) {
|
||||
return bb.__has_identifier('MOVI');
|
||||
}
|
||||
mainCharacterType() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readUint8(this.bb_pos + offset) : Character.NONE;
|
||||
}
|
||||
mainCharacter(obj) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb.__union_with_string(obj, this.bb_pos + offset) : null;
|
||||
}
|
||||
charactersType(index) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index) : 0;
|
||||
}
|
||||
charactersTypeLength() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
charactersTypeArray() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
|
||||
}
|
||||
characters(index, obj) {
|
||||
const offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.__union_with_string(obj, this.bb.__vector(this.bb_pos + offset) + index * 4) : null;
|
||||
}
|
||||
charactersLength() {
|
||||
const offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'Movie';
|
||||
}
|
||||
static startMovie(builder) {
|
||||
builder.startObject(4);
|
||||
}
|
||||
static addMainCharacterType(builder, mainCharacterType) {
|
||||
builder.addFieldInt8(0, mainCharacterType, Character.NONE);
|
||||
}
|
||||
static addMainCharacter(builder, mainCharacterOffset) {
|
||||
builder.addFieldOffset(1, mainCharacterOffset, 0);
|
||||
}
|
||||
static addCharactersType(builder, charactersTypeOffset) {
|
||||
builder.addFieldOffset(2, charactersTypeOffset, 0);
|
||||
}
|
||||
static createCharactersTypeVector(builder, data) {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
static startCharactersTypeVector(builder, numElems) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
}
|
||||
static addCharacters(builder, charactersOffset) {
|
||||
builder.addFieldOffset(3, charactersOffset, 0);
|
||||
}
|
||||
static createCharactersVector(builder, data) {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (let i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
}
|
||||
static startCharactersVector(builder, numElems) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
}
|
||||
static endMovie(builder) {
|
||||
const offset = builder.endObject();
|
||||
return offset;
|
||||
}
|
||||
static finishMovieBuffer(builder, offset) {
|
||||
builder.finish(offset, 'MOVI');
|
||||
}
|
||||
static finishSizePrefixedMovieBuffer(builder, offset) {
|
||||
builder.finish(offset, 'MOVI', true);
|
||||
}
|
||||
static createMovie(builder, mainCharacterType, mainCharacterOffset, charactersTypeOffset, charactersOffset) {
|
||||
Movie.startMovie(builder);
|
||||
Movie.addMainCharacterType(builder, mainCharacterType);
|
||||
Movie.addMainCharacter(builder, mainCharacterOffset);
|
||||
Movie.addCharactersType(builder, charactersTypeOffset);
|
||||
Movie.addCharacters(builder, charactersOffset);
|
||||
return Movie.endMovie(builder);
|
||||
}
|
||||
unpack() {
|
||||
return new MovieT(this.mainCharacterType(), (() => {
|
||||
let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
|
||||
if (temp === null) {
|
||||
return null;
|
||||
}
|
||||
if (typeof temp === 'string') {
|
||||
return temp;
|
||||
}
|
||||
return temp.unpack();
|
||||
})(), this.bb.createScalarList(this.charactersType.bind(this), this.charactersTypeLength()), (() => {
|
||||
let ret = [];
|
||||
for (let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
|
||||
let targetEnum = this.charactersType(targetEnumIndex);
|
||||
if (targetEnum === null || Character[targetEnum] === 'NONE') {
|
||||
continue;
|
||||
}
|
||||
let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
|
||||
if (temp === null) {
|
||||
continue;
|
||||
}
|
||||
if (typeof temp === 'string') {
|
||||
ret.push(temp);
|
||||
continue;
|
||||
}
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.mainCharacterType = this.mainCharacterType();
|
||||
_o.mainCharacter = (() => {
|
||||
let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
|
||||
if (temp === null) {
|
||||
return null;
|
||||
}
|
||||
if (typeof temp === 'string') {
|
||||
return temp;
|
||||
}
|
||||
return temp.unpack();
|
||||
})();
|
||||
_o.charactersType = this.bb.createScalarList(this.charactersType.bind(this), this.charactersTypeLength());
|
||||
_o.characters = (() => {
|
||||
let ret = [];
|
||||
for (let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
|
||||
let targetEnum = this.charactersType(targetEnumIndex);
|
||||
if (targetEnum === null || Character[targetEnum] === 'NONE') {
|
||||
continue;
|
||||
}
|
||||
let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
|
||||
if (temp === null) {
|
||||
continue;
|
||||
}
|
||||
if (typeof temp === 'string') {
|
||||
ret.push(temp);
|
||||
continue;
|
||||
}
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})();
|
||||
}
|
||||
}
|
||||
export class MovieT {
|
||||
constructor(mainCharacterType = Character.NONE, mainCharacter = null, charactersType = [], characters = []) {
|
||||
this.mainCharacterType = mainCharacterType;
|
||||
this.mainCharacter = mainCharacter;
|
||||
this.charactersType = charactersType;
|
||||
this.characters = characters;
|
||||
}
|
||||
pack(builder) {
|
||||
const mainCharacter = builder.createObjectOffset(this.mainCharacter);
|
||||
const charactersType = Movie.createCharactersTypeVector(builder, this.charactersType);
|
||||
const characters = Movie.createCharactersVector(builder, builder.createObjectOffsetList(this.characters));
|
||||
return Movie.createMovie(builder, this.mainCharacterType, mainCharacter, charactersType, characters);
|
||||
}
|
||||
}
|
44
tests/union_vector/rapunzel.js
Normal file
44
tests/union_vector/rapunzel.js
Normal file
@ -0,0 +1,44 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
export class Rapunzel {
|
||||
constructor() {
|
||||
this.bb = null;
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
__init(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
}
|
||||
hairLength() {
|
||||
return this.bb.readInt32(this.bb_pos);
|
||||
}
|
||||
mutate_hair_length(value) {
|
||||
this.bb.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
}
|
||||
static getFullyQualifiedName() {
|
||||
return 'Rapunzel';
|
||||
}
|
||||
static sizeOf() {
|
||||
return 4;
|
||||
}
|
||||
static createRapunzel(builder, hair_length) {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(hair_length);
|
||||
return builder.offset();
|
||||
}
|
||||
unpack() {
|
||||
return new RapunzelT(this.hairLength());
|
||||
}
|
||||
unpackTo(_o) {
|
||||
_o.hairLength = this.hairLength();
|
||||
}
|
||||
}
|
||||
export class RapunzelT {
|
||||
constructor(hairLength = 0) {
|
||||
this.hairLength = hairLength;
|
||||
}
|
||||
pack(builder) {
|
||||
return Rapunzel.createRapunzel(builder, this.hairLength);
|
||||
}
|
||||
}
|
@ -1,522 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
/**
|
||||
* @enum {number}
|
||||
*/
|
||||
var Character = {
|
||||
NONE: 0,
|
||||
MuLan: 1,
|
||||
Rapunzel: 2,
|
||||
Belle: 3,
|
||||
BookFan: 4,
|
||||
Other: 5,
|
||||
Unused: 6
|
||||
};
|
||||
|
||||
/**
|
||||
* @enum {string}
|
||||
*/
|
||||
var CharacterName = {
|
||||
'0': 'NONE',
|
||||
'1': 'MuLan',
|
||||
'2': 'Rapunzel',
|
||||
'3': 'Belle',
|
||||
'4': 'BookFan',
|
||||
'5': 'Other',
|
||||
'6': 'Unused'
|
||||
};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
function Attacker() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {Attacker}
|
||||
*/
|
||||
Attacker.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {Attacker=} obj
|
||||
* @returns {Attacker}
|
||||
*/
|
||||
Attacker.getRootAsAttacker = function(bb, obj) {
|
||||
return (obj || new Attacker).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {Attacker=} obj
|
||||
* @returns {Attacker}
|
||||
*/
|
||||
Attacker.getSizePrefixedRootAsAttacker = function(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Attacker).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Attacker.prototype.swordAttackDamage = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
Attacker.prototype.mutate_sword_attack_damage = function(value) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {string}
|
||||
*/
|
||||
Attacker.getFullyQualifiedName = function() {
|
||||
return 'Attacker';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
*/
|
||||
Attacker.startAttacker = function(builder) {
|
||||
builder.startObject(1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} swordAttackDamage
|
||||
*/
|
||||
Attacker.addSwordAttackDamage = function(builder, swordAttackDamage) {
|
||||
builder.addFieldInt32(0, swordAttackDamage, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Attacker.endAttacker = function(builder) {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} swordAttackDamage
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Attacker.createAttacker = function(builder, swordAttackDamage) {
|
||||
Attacker.startAttacker(builder);
|
||||
Attacker.addSwordAttackDamage(builder, swordAttackDamage);
|
||||
return Attacker.endAttacker(builder);
|
||||
}
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
function Rapunzel() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {Rapunzel}
|
||||
*/
|
||||
Rapunzel.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Rapunzel.prototype.hairLength = function() {
|
||||
return this.bb.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
Rapunzel.prototype.mutate_hair_length = function(value) {
|
||||
this.bb.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {string}
|
||||
*/
|
||||
Rapunzel.getFullyQualifiedName = function() {
|
||||
return 'Rapunzel';
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Rapunzel.sizeOf = function() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} hair_length
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Rapunzel.createRapunzel = function(builder, hair_length) {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(hair_length);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
function BookReader() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {BookReader}
|
||||
*/
|
||||
BookReader.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
BookReader.prototype.booksRead = function() {
|
||||
return this.bb.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} value
|
||||
* @returns {boolean}
|
||||
*/
|
||||
BookReader.prototype.mutate_books_read = function(value) {
|
||||
this.bb.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {string}
|
||||
*/
|
||||
BookReader.getFullyQualifiedName = function() {
|
||||
return 'BookReader';
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
BookReader.sizeOf = function() {
|
||||
return 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} books_read
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
BookReader.createBookReader = function(builder, books_read) {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(books_read);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
function Movie() {
|
||||
/**
|
||||
* @type {flatbuffers.ByteBuffer}
|
||||
*/
|
||||
this.bb = null;
|
||||
|
||||
/**
|
||||
* @type {number}
|
||||
*/
|
||||
this.bb_pos = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} i
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {Movie}
|
||||
*/
|
||||
Movie.prototype.__init = function(i, bb) {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {Movie=} obj
|
||||
* @returns {Movie}
|
||||
*/
|
||||
Movie.getRootAsMovie = function(bb, obj) {
|
||||
return (obj || new Movie).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @param {Movie=} obj
|
||||
* @returns {Movie}
|
||||
*/
|
||||
Movie.getSizePrefixedRootAsMovie = function(bb, obj) {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Movie).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.ByteBuffer} bb
|
||||
* @returns {boolean}
|
||||
*/
|
||||
Movie.bufferHasIdentifier = function(bb) {
|
||||
return bb.__has_identifier('MOVI');
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {Character}
|
||||
*/
|
||||
Movie.prototype.mainCharacterType = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 4);
|
||||
return offset ? /** @type {Character} */ (this.bb.readUint8(this.bb_pos + offset)) : Character.NONE;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Table} obj
|
||||
* @returns {?flatbuffers.Table}
|
||||
*/
|
||||
Movie.prototype.mainCharacter = function(obj) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb.__union(obj, this.bb_pos + offset) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} index
|
||||
* @returns {Character}
|
||||
*/
|
||||
Movie.prototype.charactersType = function(index) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? /** @type {Character} */ (this.bb.readUint8(this.bb.__vector(this.bb_pos + offset) + index)) : /** @type {Character} */ (0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Movie.prototype.charactersTypeLength = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {Uint8Array}
|
||||
*/
|
||||
Movie.prototype.charactersTypeArray = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 8);
|
||||
return offset ? new Uint8Array(this.bb.bytes().buffer, this.bb.bytes().byteOffset + this.bb.__vector(this.bb_pos + offset), this.bb.__vector_len(this.bb_pos + offset)) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {number} index
|
||||
* @param {flatbuffers.Table=} obj
|
||||
* @returns {?flatbuffers.Table}
|
||||
*/
|
||||
Movie.prototype.characters = function(index, obj) {
|
||||
var offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.__union(obj, this.bb.__vector(this.bb_pos + offset) + index * 4) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {number}
|
||||
*/
|
||||
Movie.prototype.charactersLength = function() {
|
||||
var offset = this.bb.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb.__vector_len(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns {string}
|
||||
*/
|
||||
Movie.getFullyQualifiedName = function() {
|
||||
return 'Movie';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
*/
|
||||
Movie.startMovie = function(builder) {
|
||||
builder.startObject(4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {Character} mainCharacterType
|
||||
*/
|
||||
Movie.addMainCharacterType = function(builder, mainCharacterType) {
|
||||
builder.addFieldInt8(0, mainCharacterType, Character.NONE);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} mainCharacterOffset
|
||||
*/
|
||||
Movie.addMainCharacter = function(builder, mainCharacterOffset) {
|
||||
builder.addFieldOffset(1, mainCharacterOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} charactersTypeOffset
|
||||
*/
|
||||
Movie.addCharactersType = function(builder, charactersTypeOffset) {
|
||||
builder.addFieldOffset(2, charactersTypeOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {Array.<Character>} data
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Movie.createCharactersTypeVector = function(builder, data) {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (var i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} numElems
|
||||
*/
|
||||
Movie.startCharactersTypeVector = function(builder, numElems) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} charactersOffset
|
||||
*/
|
||||
Movie.addCharacters = function(builder, charactersOffset) {
|
||||
builder.addFieldOffset(3, charactersOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {Array.<flatbuffers.Offset>} data
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Movie.createCharactersVector = function(builder, data) {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (var i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {number} numElems
|
||||
*/
|
||||
Movie.startCharactersVector = function(builder, numElems) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Movie.endMovie = function(builder) {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} offset
|
||||
*/
|
||||
Movie.finishMovieBuffer = function(builder, offset) {
|
||||
builder.finish(offset, 'MOVI');
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {flatbuffers.Offset} offset
|
||||
*/
|
||||
Movie.finishSizePrefixedMovieBuffer = function(builder, offset) {
|
||||
builder.finish(offset, 'MOVI', true);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param {flatbuffers.Builder} builder
|
||||
* @param {Character} mainCharacterType
|
||||
* @param {flatbuffers.Offset} mainCharacterOffset
|
||||
* @param {flatbuffers.Offset} charactersTypeOffset
|
||||
* @param {flatbuffers.Offset} charactersOffset
|
||||
* @returns {flatbuffers.Offset}
|
||||
*/
|
||||
Movie.createMovie = function(builder, mainCharacterType, mainCharacterOffset, charactersTypeOffset, charactersOffset) {
|
||||
Movie.startMovie(builder);
|
||||
Movie.addMainCharacterType(builder, mainCharacterType);
|
||||
Movie.addMainCharacter(builder, mainCharacterOffset);
|
||||
Movie.addCharactersType(builder, charactersTypeOffset);
|
||||
Movie.addCharacters(builder, charactersOffset);
|
||||
return Movie.endMovie(builder);
|
||||
}
|
||||
|
||||
// Exports for Node.js and RequireJS
|
||||
this.Character = Character;
|
||||
this.CharacterName = CharacterName;
|
||||
this.Attacker = Attacker;
|
||||
this.Rapunzel = Rapunzel;
|
||||
this.BookReader = BookReader;
|
||||
this.Movie = Movie;
|
@ -1,690 +0,0 @@
|
||||
// automatically generated by the FlatBuffers compiler, do not modify
|
||||
|
||||
import * as flatbuffers from 'flatbuffers';
|
||||
/**
|
||||
* @enum {number}
|
||||
*/
|
||||
export enum Character{
|
||||
NONE= 0,
|
||||
MuLan= 1,
|
||||
Rapunzel= 2,
|
||||
Belle= 3,
|
||||
BookFan= 4,
|
||||
Other= 5,
|
||||
Unused= 6
|
||||
};
|
||||
|
||||
export function unionToCharacter(
|
||||
type: Character,
|
||||
accessor: (obj:Attacker|BookReader|Rapunzel|string) => Attacker|BookReader|Rapunzel|string|null
|
||||
): Attacker|BookReader|Rapunzel|string|null {
|
||||
switch(Character[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'MuLan': return accessor(new Attacker())! as Attacker;
|
||||
case 'Rapunzel': return accessor(new Rapunzel())! as Rapunzel;
|
||||
case 'Belle': return accessor(new BookReader())! as BookReader;
|
||||
case 'BookFan': return accessor(new BookReader())! as BookReader;
|
||||
case 'Other': return accessor('') as string;
|
||||
case 'Unused': return accessor('') as string;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
||||
export function unionListToCharacter(
|
||||
type: Character,
|
||||
accessor: (index: number, obj:Attacker|BookReader|Rapunzel|string) => Attacker|BookReader|Rapunzel|string|null,
|
||||
index: number
|
||||
): Attacker|BookReader|Rapunzel|string|null {
|
||||
switch(Character[type]) {
|
||||
case 'NONE': return null;
|
||||
case 'MuLan': return accessor(index, new Attacker())! as Attacker;
|
||||
case 'Rapunzel': return accessor(index, new Rapunzel())! as Rapunzel;
|
||||
case 'Belle': return accessor(index, new BookReader())! as BookReader;
|
||||
case 'BookFan': return accessor(index, new BookReader())! as BookReader;
|
||||
case 'Other': return accessor(index, '') as string;
|
||||
case 'Unused': return accessor(index, '') as string;
|
||||
default: return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export class Attacker {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns Attacker
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Attacker {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param Attacker= obj
|
||||
* @returns Attacker
|
||||
*/
|
||||
static getRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
|
||||
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param Attacker= obj
|
||||
* @returns Attacker
|
||||
*/
|
||||
static getSizePrefixedRootAsAttacker(bb:flatbuffers.ByteBuffer, obj?:Attacker):Attacker {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
swordAttackDamage():number {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? this.bb!.readInt32(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_sword_attack_damage(value:number):boolean {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
|
||||
if (offset === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
this.bb!.writeInt32(this.bb_pos + offset, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns string
|
||||
*/
|
||||
static getFullyQualifiedName():string {
|
||||
return 'Attacker';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
*/
|
||||
static startAttacker(builder:flatbuffers.Builder) {
|
||||
builder.startObject(1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number swordAttackDamage
|
||||
*/
|
||||
static addSwordAttackDamage(builder:flatbuffers.Builder, swordAttackDamage:number) {
|
||||
builder.addFieldInt32(0, swordAttackDamage, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static endAttacker(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
static createAttacker(builder:flatbuffers.Builder, swordAttackDamage:number):flatbuffers.Offset {
|
||||
Attacker.startAttacker(builder);
|
||||
Attacker.addSwordAttackDamage(builder, swordAttackDamage);
|
||||
return Attacker.endAttacker(builder);
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns AttackerT
|
||||
*/
|
||||
unpack(): AttackerT {
|
||||
return new AttackerT(
|
||||
this.swordAttackDamage()
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param AttackerT _o
|
||||
*/
|
||||
unpackTo(_o: AttackerT): void {
|
||||
_o.swordAttackDamage = this.swordAttackDamage();
|
||||
};
|
||||
}
|
||||
|
||||
export class AttackerT {
|
||||
/**
|
||||
* @constructor
|
||||
* @param number swordAttackDamage
|
||||
*/
|
||||
constructor(
|
||||
public swordAttackDamage: number = 0
|
||||
){};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return Attacker.createAttacker(builder,
|
||||
this.swordAttackDamage
|
||||
);
|
||||
};
|
||||
}
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export class Rapunzel {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns Rapunzel
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Rapunzel {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
hairLength():number {
|
||||
return this.bb!.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_hair_length(value:number):boolean {
|
||||
this.bb!.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns string
|
||||
*/
|
||||
static getFullyQualifiedName():string {
|
||||
return 'Rapunzel';
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
static sizeOf():number {
|
||||
return 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number hair_length
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static createRapunzel(builder:flatbuffers.Builder, hair_length: number):flatbuffers.Offset {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(hair_length);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @returns RapunzelT
|
||||
*/
|
||||
unpack(): RapunzelT {
|
||||
return new RapunzelT(
|
||||
this.hairLength()
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param RapunzelT _o
|
||||
*/
|
||||
unpackTo(_o: RapunzelT): void {
|
||||
_o.hairLength = this.hairLength();
|
||||
};
|
||||
}
|
||||
|
||||
export class RapunzelT {
|
||||
/**
|
||||
* @constructor
|
||||
* @param number hairLength
|
||||
*/
|
||||
constructor(
|
||||
public hairLength: number = 0
|
||||
){};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return Rapunzel.createRapunzel(builder,
|
||||
this.hairLength
|
||||
);
|
||||
};
|
||||
}
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export class BookReader {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns BookReader
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):BookReader {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
booksRead():number {
|
||||
return this.bb!.readInt32(this.bb_pos);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number value
|
||||
* @returns boolean
|
||||
*/
|
||||
mutate_books_read(value:number):boolean {
|
||||
this.bb!.writeInt32(this.bb_pos + 0, value);
|
||||
return true;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns string
|
||||
*/
|
||||
static getFullyQualifiedName():string {
|
||||
return 'BookReader';
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
static sizeOf():number {
|
||||
return 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number books_read
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static createBookReader(builder:flatbuffers.Builder, books_read: number):flatbuffers.Offset {
|
||||
builder.prep(4, 4);
|
||||
builder.writeInt32(books_read);
|
||||
return builder.offset();
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @returns BookReaderT
|
||||
*/
|
||||
unpack(): BookReaderT {
|
||||
return new BookReaderT(
|
||||
this.booksRead()
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param BookReaderT _o
|
||||
*/
|
||||
unpackTo(_o: BookReaderT): void {
|
||||
_o.booksRead = this.booksRead();
|
||||
};
|
||||
}
|
||||
|
||||
export class BookReaderT {
|
||||
/**
|
||||
* @constructor
|
||||
* @param number booksRead
|
||||
*/
|
||||
constructor(
|
||||
public booksRead: number = 0
|
||||
){};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
return BookReader.createBookReader(builder,
|
||||
this.booksRead
|
||||
);
|
||||
};
|
||||
}
|
||||
/**
|
||||
* @constructor
|
||||
*/
|
||||
export class Movie {
|
||||
bb: flatbuffers.ByteBuffer|null = null;
|
||||
|
||||
bb_pos:number = 0;
|
||||
/**
|
||||
* @param number i
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns Movie
|
||||
*/
|
||||
__init(i:number, bb:flatbuffers.ByteBuffer):Movie {
|
||||
this.bb_pos = i;
|
||||
this.bb = bb;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param Movie= obj
|
||||
* @returns Movie
|
||||
*/
|
||||
static getRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
|
||||
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @param Movie= obj
|
||||
* @returns Movie
|
||||
*/
|
||||
static getSizePrefixedRootAsMovie(bb:flatbuffers.ByteBuffer, obj?:Movie):Movie {
|
||||
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
|
||||
return (obj || new Movie()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.ByteBuffer bb
|
||||
* @returns boolean
|
||||
*/
|
||||
static bufferHasIdentifier(bb:flatbuffers.ByteBuffer):boolean {
|
||||
return bb.__has_identifier('MOVI');
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns Character
|
||||
*/
|
||||
mainCharacterType():Character {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 4);
|
||||
return offset ? /** */ (this.bb!.readUint8(this.bb_pos + offset)) : Character.NONE;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Table obj
|
||||
* @returns ?flatbuffers.Table
|
||||
*/
|
||||
mainCharacter<T extends flatbuffers.Table>(obj:T|string):T|string|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 6);
|
||||
return offset ? this.bb!.__union_with_string(obj, this.bb_pos + offset) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number index
|
||||
* @returns Character
|
||||
*/
|
||||
charactersType(index: number):Character|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? /** */ (this.bb!.readUint8(this.bb!.__vector(this.bb_pos + offset) + index)) : /** */ (0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
charactersTypeLength():number {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns Uint8Array
|
||||
*/
|
||||
charactersTypeArray():Uint8Array|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 8);
|
||||
return offset ? new Uint8Array(this.bb!.bytes().buffer, this.bb!.bytes().byteOffset + this.bb!.__vector(this.bb_pos + offset), this.bb!.__vector_len(this.bb_pos + offset)) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param number index
|
||||
* @param flatbuffers.Table= obj
|
||||
* @returns ?flatbuffers.Table
|
||||
*/
|
||||
characters<T extends flatbuffers.Table>(index: number, obj:T|string):T|string|null {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.__union_with_string(obj, this.bb!.__vector(this.bb_pos + offset) + index * 4) : null;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns number
|
||||
*/
|
||||
charactersLength():number {
|
||||
var offset = this.bb!.__offset(this.bb_pos, 10);
|
||||
return offset ? this.bb!.__vector_len(this.bb_pos + offset) : 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* @returns string
|
||||
*/
|
||||
static getFullyQualifiedName():string {
|
||||
return 'Movie';
|
||||
}
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
*/
|
||||
static startMovie(builder:flatbuffers.Builder) {
|
||||
builder.startObject(4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param Character mainCharacterType
|
||||
*/
|
||||
static addMainCharacterType(builder:flatbuffers.Builder, mainCharacterType:Character) {
|
||||
builder.addFieldInt8(0, mainCharacterType, Character.NONE);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset mainCharacterOffset
|
||||
*/
|
||||
static addMainCharacter(builder:flatbuffers.Builder, mainCharacterOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(1, mainCharacterOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset charactersTypeOffset
|
||||
*/
|
||||
static addCharactersType(builder:flatbuffers.Builder, charactersTypeOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(2, charactersTypeOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param Array.<Character> data
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static createCharactersTypeVector(builder:flatbuffers.Builder, data:Character[]):flatbuffers.Offset {
|
||||
builder.startVector(1, data.length, 1);
|
||||
for (var i = data.length - 1; i >= 0; i--) {
|
||||
builder.addInt8(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number numElems
|
||||
*/
|
||||
static startCharactersTypeVector(builder:flatbuffers.Builder, numElems:number) {
|
||||
builder.startVector(1, numElems, 1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset charactersOffset
|
||||
*/
|
||||
static addCharacters(builder:flatbuffers.Builder, charactersOffset:flatbuffers.Offset) {
|
||||
builder.addFieldOffset(3, charactersOffset, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param Array.<flatbuffers.Offset> data
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static createCharactersVector(builder:flatbuffers.Builder, data:flatbuffers.Offset[]):flatbuffers.Offset {
|
||||
builder.startVector(4, data.length, 4);
|
||||
for (var i = data.length - 1; i >= 0; i--) {
|
||||
builder.addOffset(data[i]);
|
||||
}
|
||||
return builder.endVector();
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param number numElems
|
||||
*/
|
||||
static startCharactersVector(builder:flatbuffers.Builder, numElems:number) {
|
||||
builder.startVector(4, numElems, 4);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
static endMovie(builder:flatbuffers.Builder):flatbuffers.Offset {
|
||||
var offset = builder.endObject();
|
||||
return offset;
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset offset
|
||||
*/
|
||||
static finishMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
|
||||
builder.finish(offset, 'MOVI');
|
||||
};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @param flatbuffers.Offset offset
|
||||
*/
|
||||
static finishSizePrefixedMovieBuffer(builder:flatbuffers.Builder, offset:flatbuffers.Offset) {
|
||||
builder.finish(offset, 'MOVI', true);
|
||||
};
|
||||
|
||||
static createMovie(builder:flatbuffers.Builder, mainCharacterType:Character, mainCharacterOffset:flatbuffers.Offset, charactersTypeOffset:flatbuffers.Offset, charactersOffset:flatbuffers.Offset):flatbuffers.Offset {
|
||||
Movie.startMovie(builder);
|
||||
Movie.addMainCharacterType(builder, mainCharacterType);
|
||||
Movie.addMainCharacter(builder, mainCharacterOffset);
|
||||
Movie.addCharactersType(builder, charactersTypeOffset);
|
||||
Movie.addCharacters(builder, charactersOffset);
|
||||
return Movie.endMovie(builder);
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns MovieT
|
||||
*/
|
||||
unpack(): MovieT {
|
||||
return new MovieT(
|
||||
this.mainCharacterType(),
|
||||
(() => {
|
||||
let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
|
||||
if(temp === null) { return null; }
|
||||
if(typeof temp === 'string') { return temp; }
|
||||
return temp.unpack()
|
||||
})(),
|
||||
this.bb!.createScalarList(this.charactersType.bind(this), this.charactersTypeLength()),
|
||||
(() => {
|
||||
let ret = [];
|
||||
for(let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
|
||||
let targetEnum = this.charactersType(targetEnumIndex);
|
||||
if(targetEnum === null || Character[targetEnum!] === 'NONE') { continue; }
|
||||
|
||||
let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
|
||||
if(temp === null) { continue; }
|
||||
if(typeof temp === 'string') { ret.push(temp); continue; }
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})()
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* @param MovieT _o
|
||||
*/
|
||||
unpackTo(_o: MovieT): void {
|
||||
_o.mainCharacterType = this.mainCharacterType();
|
||||
_o.mainCharacter = (() => {
|
||||
let temp = unionToCharacter(this.mainCharacterType(), this.mainCharacter.bind(this));
|
||||
if(temp === null) { return null; }
|
||||
if(typeof temp === 'string') { return temp; }
|
||||
return temp.unpack()
|
||||
})();
|
||||
_o.charactersType = this.bb!.createScalarList(this.charactersType.bind(this), this.charactersTypeLength());
|
||||
_o.characters = (() => {
|
||||
let ret = [];
|
||||
for(let targetEnumIndex = 0; targetEnumIndex < this.charactersTypeLength(); ++targetEnumIndex) {
|
||||
let targetEnum = this.charactersType(targetEnumIndex);
|
||||
if(targetEnum === null || Character[targetEnum!] === 'NONE') { continue; }
|
||||
|
||||
let temp = unionListToCharacter(targetEnum, this.characters.bind(this), targetEnumIndex);
|
||||
if(temp === null) { continue; }
|
||||
if(typeof temp === 'string') { ret.push(temp); continue; }
|
||||
ret.push(temp.unpack());
|
||||
}
|
||||
return ret;
|
||||
})();
|
||||
};
|
||||
}
|
||||
|
||||
export class MovieT {
|
||||
/**
|
||||
* @constructor
|
||||
* @param Character mainCharacterType
|
||||
* @param AttackerT|BookReaderT|RapunzelT|string|null mainCharacter
|
||||
* @param (Character)[] charactersType
|
||||
* @param (AttackerT|BookReaderT|RapunzelT|string)[] characters
|
||||
*/
|
||||
constructor(
|
||||
public mainCharacterType: Character = Character.NONE,
|
||||
public mainCharacter: AttackerT|BookReaderT|RapunzelT|string|null = null,
|
||||
public charactersType: (Character)[] = [],
|
||||
public characters: (AttackerT|BookReaderT|RapunzelT|string)[] = []
|
||||
){};
|
||||
|
||||
/**
|
||||
* @param flatbuffers.Builder builder
|
||||
* @returns flatbuffers.Offset
|
||||
*/
|
||||
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
|
||||
const mainCharacter = builder.createObjectOffset(this.mainCharacter);
|
||||
const charactersType = Movie.createCharactersTypeVector(builder, this.charactersType);
|
||||
const characters = Movie.createCharactersVector(builder, builder.createObjectOffsetList(this.characters));
|
||||
|
||||
return Movie.createMovie(builder,
|
||||
this.mainCharacterType,
|
||||
mainCharacter,
|
||||
charactersType,
|
||||
characters
|
||||
);
|
||||
};
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user