storybook/docs/snippets/common/my-component-play-function-with-selectevent.ts-4-9.mdx
2023-11-28 10:58:12 +01:00

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```ts
// MyComponent.stories.ts|tsx
// Replace your-framework with the name of your framework
import type { Meta, StoryObj } from '@storybook/your-framework';
import { userEvent, within } from '@storybook/test';
import { MyComponent } from './MyComponent';
const meta = {
component: MyComponent,
} satisfies Meta<typeof MyComponent>;
export default meta;
type Story = StoryObj<typeof meta>;
// Function to emulate pausing between interactions
function sleep(ms: number) {
return new Promise((resolve) => setTimeout(resolve, ms));
}
/* See https://storybook.js.org/docs/writing-stories/play-function#working-with-the-canvas
* to learn more about using the canvasElement to query the DOM
*/
export const ExampleChangeEvent: Story = {
play: async ({ canvasElement }) => {
const canvas = within(canvasElement);
const select = canvas.getByRole('listbox');
await userEvent.selectOptions(select, ['One Item']);
await sleep(2000);
await userEvent.selectOptions(select, ['Another Item']);
await sleep(2000);
await userEvent.selectOptions(select, ['Yet another item']);
},
};
```