Björn Harrtell 408e4db4af
[TS] Add Build TS to CI jobs (#6524)
* Add Build TS to CI jobs

* Add npm compile step

* Fix syntax

* Add required code gen for TS

* Exit on failure

* Make TS code gen identical to test run

* Remove duplicate TS code gen artifacts

* Remove bad gitignore

* Forgot parts of generate_code and make sure same settings for test run

* Don't forget about the bat

* Try and fix flatc args

* Another attempt to fix args

* Fix typo

* Commit up to date code gen

* Another attempt to fix sh/bat

* Move -o param to after -I

* Commit missing code gen file

* Fix grpc code gen and test

* Another grpc code gen fix

* Rework to not use ts folder

* Fix env vars in bat and make less churn

* Move TS code gen to dedicated folder

* Fix transpilation output folder and module paths

* Fixes to code gen

* Include generated js

* Moved ts code gen

* Remove test ts code gen folder
2021-04-12 10:41:59 -07:00

65 lines
2.0 KiB
JavaScript

// automatically generated by the FlatBuffers compiler, do not modify
import * as flatbuffers from 'flatbuffers';
export class Attacker {
constructor() {
this.bb = null;
this.bb_pos = 0;
}
__init(i, bb) {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsAttacker(bb, obj) {
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsAttacker(bb, obj) {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new Attacker()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
swordAttackDamage() {
const offset = this.bb.__offset(this.bb_pos, 4);
return offset ? this.bb.readInt32(this.bb_pos + offset) : 0;
}
mutate_sword_attack_damage(value) {
const offset = this.bb.__offset(this.bb_pos, 4);
if (offset === 0) {
return false;
}
this.bb.writeInt32(this.bb_pos + offset, value);
return true;
}
static getFullyQualifiedName() {
return 'Attacker';
}
static startAttacker(builder) {
builder.startObject(1);
}
static addSwordAttackDamage(builder, swordAttackDamage) {
builder.addFieldInt32(0, swordAttackDamage, 0);
}
static endAttacker(builder) {
const offset = builder.endObject();
return offset;
}
static createAttacker(builder, swordAttackDamage) {
Attacker.startAttacker(builder);
Attacker.addSwordAttackDamage(builder, swordAttackDamage);
return Attacker.endAttacker(builder);
}
unpack() {
return new AttackerT(this.swordAttackDamage());
}
unpackTo(_o) {
_o.swordAttackDamage = this.swordAttackDamage();
}
}
export class AttackerT {
constructor(swordAttackDamage = 0) {
this.swordAttackDamage = swordAttackDamage;
}
pack(builder) {
return Attacker.createAttacker(builder, this.swordAttackDamage);
}
}