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[TS/JS] Create byte vectors (#8185)
* Add createByteVector and use set in createString * Add test for CreateByteVector --------- Co-authored-by: Derek Bailey <derekbailey@google.com>
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@ -48,6 +48,7 @@ function main() {
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testNullStrings();
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testSharedStrings();
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testVectorOfStructs();
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testCreateByteVector();
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console.log('FlatBuffers test: completed successfully');
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}
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@ -477,4 +478,20 @@ function testVectorOfStructs() {
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assert.strictEqual(decodedMonster.test4[1].b, 4);
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}
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function testCreateByteVector() {
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const data = Uint8Array.from([1, 2, 3, 4, 5]);
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const builder = new flatbuffers.Builder();
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const required = builder.createString("required");
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const offset = builder.createByteVector(data);
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Monster.startMonster(builder);
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Monster.addName(builder, required);
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Monster.addInventory(builder, offset)
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builder.finish(Monster.endMonster(builder));
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let decodedMonster = Monster.getRootAsMonster(builder.dataBuffer());
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assert.deepEqual(decodedMonster.inventoryArray(), data);
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}
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main();
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@ -539,9 +539,24 @@ export class Builder {
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this.addInt8(0);
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this.startVector(1, utf8.length, 1);
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this.bb.setPosition(this.space -= utf8.length);
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for (let i = 0, offset = this.space, bytes = this.bb.bytes(); i < utf8.length; i++) {
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bytes[offset++] = utf8[i];
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this.bb.bytes().set(utf8, this.space);
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return this.endVector();
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}
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/**
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* Create a byte vector.
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*
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* @param v The bytes to add
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* @returns The offset in the buffer where the byte vector starts
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*/
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createByteVector(v: Uint8Array | null | undefined): Offset {
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if (v === null || v === undefined) {
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return 0;
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}
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this.startVector(1, v.length, 1);
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this.bb.setPosition(this.space -= v.length);
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this.bb.bytes().set(v, this.space);
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return this.endVector();
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}
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