More missing version changes

This commit is contained in:
Wouter van Oortmerssen 2021-05-10 11:45:16 -07:00
parent 5c01ad387f
commit a9a295fecf
5 changed files with 13 additions and 13 deletions

View File

@ -37,7 +37,7 @@ class Animal : Table() {
return if(o != 0) bb.getShort(o + bb_pos).toUShort() else 0u
}
companion object {
fun validateVersion() = Constants.FLATBUFFERS_1_12_0()
fun validateVersion() = Constants.FLATBUFFERS_2_0_0()
fun getRootAsAnimal(_bb: ByteBuffer): Animal = getRootAsAnimal(_bb, Animal())
fun getRootAsAnimal(_bb: ByteBuffer, obj: Animal): Animal {
_bb.order(ByteOrder.LITTLE_ENDIAN)

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@ -6,7 +6,7 @@ import FlatBuffers
public struct models_HelloReply: FlatBufferObject {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
@ -38,7 +38,7 @@ public struct models_HelloReply: FlatBufferObject {
public struct models_HelloRequest: FlatBufferObject {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table

View File

@ -1,7 +1,7 @@
[package]
name = "flatbuffers"
version = "2.0.0"
edition = "2021"
edition = "2018"
authors = ["Robert Winslow <hello@rwinslow.com>", "FlatBuffers Maintainers"]
license = "Apache-2.0"
description = "Official FlatBuffers Rust runtime library."

View File

@ -11,7 +11,7 @@ public enum MyGame_Sample_Color: Int8, Enum {
case red = 0
case green = 1
case blue = 2
public static var max: MyGame_Sample_Color { return .blue }
public static var min: MyGame_Sample_Color { return .red }
@ -23,7 +23,7 @@ public enum MyGame_Sample_Equipment: UInt8, Enum {
public var value: UInt8 { return self.rawValue }
case none_ = 0
case weapon = 1
public static var max: MyGame_Sample_Equipment { return .weapon }
public static var min: MyGame_Sample_Equipment { return .none_ }
@ -31,7 +31,7 @@ public enum MyGame_Sample_Equipment: UInt8, Enum {
public struct MyGame_Sample_Vec3: NativeStruct {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
static func validateVersion() { FlatBuffersVersion_2_0_0() }
private var _x: Float32
private var _y: Float32
@ -56,7 +56,7 @@ public struct MyGame_Sample_Vec3: NativeStruct {
public struct MyGame_Sample_Vec3_Mutable: FlatBufferObject {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Struct
@ -72,7 +72,7 @@ public struct MyGame_Sample_Vec3_Mutable: FlatBufferObject {
public struct MyGame_Sample_Monster: FlatBufferObject {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table
@ -162,7 +162,7 @@ public struct MyGame_Sample_Monster: FlatBufferObject {
public struct MyGame_Sample_Weapon: FlatBufferObject {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table

View File

@ -4,14 +4,14 @@ import FlatBuffers
public struct Property: NativeStruct {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var property: Bool
}
public struct Property_Mutable: FlatBufferObject {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Struct
@ -25,7 +25,7 @@ public struct Property_Mutable: FlatBufferObject {
public struct TestMutatingBool: FlatBufferObject {
static func validateVersion() { FlatBuffersVersion_1_12_0() }
static func validateVersion() { FlatBuffersVersion_2_0_0() }
public var __buffer: ByteBuffer! { return _accessor.bb }
private var _accessor: Table